Fun game, but I think it was too easy. I beat the game on my first try with one of the starter tanks... and with the bubble tank, I killed stuff so fast I ended the game in about two minutes with a score of a measly 86000. :P
I like how your base vehicle can make a unit, or mine for resources, or attack, or move. Very strategic how it can be used... well... assuming it doesn't usually start with enough resources to make an enormous army all at once. :P
Umm... I started the game... attacked the place next to me... won... but instead of taking them over, my army became theirs and killed me. :/ Is that supposed to happen?
Fun game. One suggestion for #2, announcements for certain types of damage, and maybe goals (IE decapitation = remove head, dismemberment = damage to torso, ect).
You might want to make some minimum deck limit, because I rarely need more than 20 cards to win no matter how wasteful I am, and that makes it pretty easy to draw the "good" cards.
I gotta say straight off, about half the cards are outright useless? Who puts any of those 1 mana 1/1's in the deck, especially when you can get two mana the first turn? The computer player is useless and packs it's deck with useless cards, so every battle where you can make your own deck is a pushover...
Overall a very good game, and glad there's a sequel coming 'cause I've got a suggestion for it- more cards per color. Unless you're making a 20- card deck or are using 3+ colors, you quickly run out of actual options, so I would have loved either a good deal more cards, or less colors to make more cards per color.
Good orbital mechanics, and you can get sorta fractal things off the traces. Overall seems like pretty good coding, and not a bad toy. Obviously more of... well, everything would be good, but it /is/ a demo.
If there was the ability to customize your deck this could be a decent strategy game; as it is it's just an extended coin flip decided by who gets the best cards. And speaking off, there seems to have been absolutely no attempt to balance these cards at all. Considering the amount of work that had to have gone into it... just sad that those tiny omissions make it largely pointless.