Not only is this game's genre the generic P2W trash that is the gaming equivalent of a rat infestation, but it is the single buggiest game I have ever played on Kongregate. Constantly crashes which results in lost resources. Leaks like a sieve, and yes AgentIR I know that Flash is inherently leaky, but I have played a lot of other games where the developers were talented enough to code something that worked (they tended to debug it before release rather than just forget about it). Dev blames all their problems on everyone else (like when their servers went down and then blamed it on Kong) and gets downright hostile at the smallest bit if negative criticism. Everyone involved should be fired except for the people in charge of the art and writing because the world it is set in is actually cool, but I can't bring myself to play it long enough to see what happens in the story.
I like the concept. With a little thinking you can punch quite a bit above your weight. With the addition of some more content and maybe a couple more gameplay elements (such as deeper skill trees, quest lines, crafting, gauntlet mode or something along those lines) this could be a fairly strong contender.
I have now played the game for a couple of days now so I can give a bit more feedback. The artwork is good and I like the feel of the world. The problem is that this style of P2W game has been beaten to death, buried, dug up, turned into Frankenstein's monster, burned in a windmill, had its ashes scattered in a canal, and then been run through a water treatment plant. Frankly, these games weren't much fun when the concept was new. Overall, its above average for this style, but I found the combat to be more of a mindless version of Clash Royale with very little actual strategy required and the wait times for people not shelling out cash gets ridiculous.
Thank you for your opinion. And why for you the game is exclusive a P2W? yes, we have offers in our game for those who want to support the development of the project, but always as optional for them, since the players no need to buy for a walk in the game. But still, the question, why for you is an exclusive repulsive P2W?
Argue without a base, it is like a vacuum, it does not contribute anything to the possible problem. We focus hard on maintaining a stable game, either for those who support the game, or those who only put in their time. Both players are important in our team and project. Please, tell us because your reasoning is short and poorly founded, so we can understand it better.
Holy crap! This is one of the more difficult and rewarding puzzle games I've played in a long time. Some of them are hard enough to solve that I don't even know how you came up with the design in the first place. Kudos!
The story telling skills just keep getting better and better. This one really pulled at the heartstrings. Excellent use of the music, can't wait for more!
Thank you for your opinion. And why for you the game is exclusive a P2W? yes, we have offers in our game for those who want to support the development of the project, but always as optional for them, since the players no need to buy for a walk in the game. But still, the question, why for you is an exclusive repulsive P2W?