Pretty good idea, but I find the randomness trying at times; at one point a guard was staring at my position while I was invisible until my stamina ran out, and he had no reason to be staring into that small corner. 4/5
The "medium" badge needs to be "hard", because it is next to impossible to get the "Sky Captain" Achievement. That took way too many tries for a medium achievement. The mouse controls are fine, and the game was fun until I tried to get Sky Captain. Then the game just became aggravating and repetitive. Would've been a five star game. 4/5
The characters remind me of blackface. >_> But aside from that bit of questionable thought process, the game was excellent. It seemed to drag on just a little, but it was pretty creative. The sounds drove me nuts, it was so sad sounding. 5/5
Fun game, but the dream fight is too time-consuming. I don't like the automatic-ness of the sequel demo, either, with auto targeting and auto jumping and auto climbing. This game gets 5/5
Ehh. Pretty fun, I mostly ignored any plot, but what I did see was abound with spelling and grammar errors. Pretty easy, though: you hold the mouse down and dodge the projectiles, and if you die, you spend the money on upgrading shields. 4/5
Ehh... Better than the first one, there seemed to be less situations where you'd be totally screwed. The writing is ehhh.... The use of favors is kind of weak. Still, better than the first. 3/5
Ehh... The game play was relatively solid (except for how freaking long it takes to kill a wolf) but the plot was predictable and kind of bland from what is shown. 3/5