There's too much emphasis on time consuming minigames. There's no way to speed up the TV ones or the final Pong level. It would have been nice to see original puzzles for every level, instead of the second half of the levels just harder versions of the first levels. 3/5
Fun, but really hard. I muted the music in favor of my own, but what I heard was nice. I'm glad they don't have an achievement for getting tons of gold medals. 4/5
Slightly entertaining and short. Points that you have to click on that aren't marked are abound in this game, which is dumb. The voices are annoying. 2/5
A really beautiful game. The entire story is inferred, and the music and graphics give it a creepy edge. The one problem with the game is that the jump is sticky and unresponsive at points. 4/5
Pretty repetitive. The difficulty curve is more like a difficulty mountain; the bosses are very difficult, but the second you get all of the upgrades (and there really aren't that many) the game is practically impossible to lose. I also have to criticize what little writing there is in the game. A bit more work could have been put into the grammar. 3/5
Extremely mediocre. None of the puzzles make sense, your guy walks too slow, and to name one example, if you accidentally kill the scavenger before giving him the green vial, you're screwed, and have to restart and make your way through the entire slow paced game again. You can do better than this. Look at Morningstar for a decent point and click adventure. 1/5
Very creative game. It's the perfect length, it ends right before it gets frustrating, and just after the music get's annoying. Took me a couple of tries on several levels. 5/5
Beautiful game. There are a few minor grammar/spelling errors, but I found the plot to be great. This game only slightly suffers from the same problem that all point and click adventures suffer from, which is that some of the puzzles would only make sense to the developer. Well written and mysterious. 4/5