found an "upgrade" of sorts, it looks like a turtle, it grabs crystals and carries them over to the shop. the problem is, enemy bombs destroy them WAY to easly, after a while it gets to be imposible to defend them, or even collect them to activate them. maybe instead make thema purchasable item. oh and maybe add in a health pack?
Thanks Again. I'm working to build this into the game, I'll go with a few upgrades and make the bots purchasable, or at least easy to get.
Also.. I didn't actually think about a Health Pack. Good one ;)
Ha, sorry to have forgot to put it in! Still getting used to the new engine. I'll handle the update and get it up within the week. Thanks for the reminder!
a little varity in color for my little guys would be fun. maybe have my lead warrior dreass in blood red, and the others in blue, green, and yellow. maybe in the next update you could add an option to alter there look a bit?
oh... i get it. those foot print like things, there graves. and the three giants you help are there souls. but whats the snake thing that gives you the scepter? in any case, i love it.
broke the wood box, glass box, and plastic, and nothing in them. cant open metal one, and cant place the 5 statues. i spoted the grassy green item, but wont let me collect it, and when i click the one in invintory it dissappears. you totaly lost me on this one.
some items are deconstruct items, like the knights and flying knights in the Obsidian Yards level. But it's also been the biggest source of bug reports by users. either i didn't do it right, or it's a bad idea. going forward, we will either have no deconstruct, or everything is deconstructable.
Fast traked to the brawler scene, (W/O sound of any kind. it still froze up ever 30 or so seconds and it didnt save btw) and ran him off with the bug spray, as he is bashing through the wall, the game frezes. just to note, my first test, the sound continued to play. but because i didnt have sound enabled this second time i dont know if it fully froze or not.
That's weird... we're still trying our best to figure out the problem, but, until now, removing the sound helped. We'll try again, harder, to understand what's happening! Thank you for your help, we're very grateful to you! We'll try to fix it and to release a debugged version: if you'd like, follow us on fb, we'll post something whenever we'll release a new version! Thank youa gain and keep having fun :)
got to when the brawler runs through the wall. with sound, it freezes. havnt tested w/o sound yet. but it it dosnt freeze, my guess something is wrong with the sound processing.
Sounds processing is right now one of the bigger problems in the WebGL builds: it's crappy and buggy. We're focusing on this to try to solve the crashing problem. :)
5.5/5 Excellent story about personal growth, and a sense of belonging. if only everyone were as lucky as this well adjusted adventurer (or as unlucky as the case was with the smith, but in the end it turned out well.) although i only took the one path, i can tell from the ending that it was the right one. this entire story only took a month? non-sense. this is a lifetime in 5 minutes, and it won my heart. my only demand? make more, or, make this a bit bigger. i did feel there was more to the story.
alright, good work. looks like the upgrade system is in better working order, or at least, they arnt out of controll when it comes to price. how ever the upgrade "Improved wireing" still isnt giving bateries any bonus when it come to heat containment. they still only hold a max of 10 at lvl 13. and the upgrade "Improved heatsink" still isnt providing heat vents a bonus when heat sinks are present. duno were else to put bug reports so ill put it here. hope this helps a bit. ;)
just bought active venting 4 (1T) and active venting 5 says it will cost 100Qa. this is a serious problem. i doubt people will want to refresh the page after every time the buy an upgrade. i know im sick of it already. ill try back tomorrow, but for now.... im done.
just refreshed again, and now its back at 3.989T (makes more sence) and a bunch of other upgrades are back to normal too. you may want to check this out your self. id take a screen, but dont have time.
just noticed something strange. when i refreshed the page (to check saving still worked) all the upgrade prices sudenly made sence... at least untill i bought a few and then everything become way to expence way too fast. perpetual seborganium is now costing me 3.456 Qa..,
Also, improved heatsinks no longer has an effect. ive upgraded to 19 T3 heatsinks, and the T1 heat fan (it is upgraded to hold +100% heat) will still only hold 80 units of heat.
it seems so items cant be bought after the first level. for instance, improved heat vents, ive bought the first level, and now, it says the next level cost 0, improved power lines, ive bought the first and second levels, but the third also reads as cost 0. also, potent uranium 2 cost somewhere in the high hundred Sx, while potent plutonium 3 is only in the lower billions. diot for the enriched upgrades, uranium 2 cost exceptionally more than plutonium 2, while uranium is a lower output item.
Just thought you might wana know.
wow, ok, so first off -1 star for a game that dosnt auto size and fit perfectly to the game window (couldnt see the enlarge button till i moved the window). -1 star for no instructions. but good start.
love the red head, runs off on moterbike, thinking, oh great there goes my ride, watches as she comes back full speed... with sign in hand... swinging... XD omg that guys face when he lands.
Thanks Again. I'm working to build this into the game, I'll go with a few upgrades and make the bots purchasable, or at least easy to get. Also.. I didn't actually think about a Health Pack. Good one ;)