Alright! I'm finally getting the hang of this game... 3 instead of 2 because I didn't know there was an "oracle", and also because for some reason I got insanely lucky on the spins and got a huge amount of money I spent on some uber cards..
Actually not alot of people are annoyed by what whiteblue said... It simply means the guy who made this game didn't have alot of creativity.. Which is basicly just another nail in the coffin for this damn game...
Dudes, entropy PWNS.. Virus + Mutation = Random creature with defence and attack buff and a RANDOM SKILL... I mutated a virus and got a +3/2 Fire golem with DEJA VU...
Is there a walkthrough or a guide for this game?... Seriously, there's gotta be some trick to getting money faster than just painfully grinding the level 3 enemies...
1/5... All that painfull grinding, and I get my data erased the second I stop playing... Who friggen made this game, the idea is good but mechanical-wize, this is a complete piece of crap.
Decreasing rating to 2, why?.. Because 2 of the levels are basicly unplayable, (top 50, and 5, seeing as 5 is simply unfair, and the button for top 50 just takes you to a website and does nothing) forcing you to grind painfully slowly to complete the quests or to get money..
LOL mutation not only changes a monster, it gives it a random skill from a different monster! I turned a virus into a photon with the "hatch" skill, which turned it into a pegasus with the "paradox" skill... Awsome!
The bum sounded the funniest... Wait a minute... Isn't the clerc from the last scene the same clerc you turn your money in from the game "Mega Drill"??...
I've decided to do the impossible badge 10 levels a day, I'm on level 29 right now.. But.. Something bothers me, are there legendary monsters and double-bosses in this version?..
Same goes for weapons, 50 damage, 10% stun > 60 damage) depending on your position, if your a layed back fighter with a very low chance of loss, attack is better, if your a survivalist and need all the extra help you can get, stun, lethality and such are your best friends.
My strategy: Worrior,cleric,ranger,rogue..
Only equip bucklers on rogue, only equip tower shield on cleric and worrior (Never use 2H weapons), and only value things like stun or lethality, very slightly, over armor.. (10 armor, 10% stun > 45 armor)
Wtf?.. My thief has -10% poison resistance when he doesn't have any poison resistance equips on, and then when he does, it's still 10% less than whatever the equip gives!