Gameplay suggestion: Make repairs cheaper. Between no unit veterancy, losing an entire turn, the low repair speed and costing exactly the same as building a new unit, repairing is absolutely NOT worth it.
Why can you just spend sanity for free once you're insane -10? Shouldn't you be forced to discard to get some sanity back once you're there?
And an enemy AI would really help too, it currently looks as if the enemy just plays completely random cards.
To anyone saying luck is part of the strategy: It would be if only some attacks relied on luck.
But if virtually anything you do depends on pure dumb luck, that destroys all strategizing and mindreading.
@cosmo logic
If a game is this "involved" I like to watch something else while "playing"
So just turning the volume down is no replacement for a mute button. And not everyone has Vista, where you can control volume for every application.
Why does this game get a 4/5 rating???
It's totally monotonous, has no place for any strategies, the AI doesn't play by the rules. And the production quality is average at best.