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steball's Comments

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Boxtroyer Upgrader

Play Boxtroyer Upgrader

Apr. 14, 2021

Rating: 1

Nice game, but it would be nice you added an auto fire button, so you aren't having to constantly press the button.

Idle Pins

Play Idle Pins

May. 29, 2020

Rating: 1

The Temp Souls and Temp Cells is a nice touch, but how about selling potions? I bought the Slime Hunter in the Derium Black Market, and now I have way more potions than I ever use.

Minus Idle Mine Field

Play Minus Idle Mine Field

May. 14, 2020

Rating: 0

Nice improvement. One thing I would recommend though, if the game doesn't save to the cloud, then you there really should be an option to export/import save data. Keep up the grate work!

Yet another Merge Game

Play Yet another Merge Game

Apr. 03, 2020

Rating: 3

Nice number formating, somebody has a lot of spare time on their hands. I especially like the Prime format. As a math nerd and amateur programmer, I can appreciate the effort that took.

Developer response from cook1eegames

Sorry I only created 2 of those notations, they originate from the ad-notations library

Fish Legend Fish

Play Fish Legend Fish

Mar. 23, 2020

Rating: 1

This was a lot of fun. I hope to see an update soon!!

Developer response from PeachTreeOath

Thank you! I'm currently working on a few other prototypes first, but afterwards if this is still the game people are most interesting in, I'll be working on it :)

Idle Pins

Play Idle Pins

Mar. 06, 2020

Rating: 10

The pin filter is better, but I think it could be better still. How about if you create a single button for each type of pin, and let the player turn the buttons on or off according to the pins they want to see.

2048 IDLE Heroes

Play 2048 IDLE Heroes

Mar. 02, 2020

Rating: 4

I get the idle part, but how does 2048 tie in? I see no money/rewards for playing. All the money is earned on the other side of the screen. Oh by the way, keeping tradition with typical idle games, if you can't beat the boss within the time limit, then you should drop the play down a level so they can continue to collect money. Otherwise, kind of pointless to keep fighting.

Idle Kill'em All!

Play Idle Kill'em All!

Feb. 20, 2020

Rating: 0

Fun game, please fix the bugs!!!

Absorber

Play Absorber

Feb. 12, 2020

Rating: 0

I'm a nice slime, slurp! LOL I assume that the name Rimuro is in reference to a certain manga/anime series. As soon as I caught that, the whole concept suddenly made since. Great job so far, I really hope to see this evolve into something more!!

Unproportional

Play Unproportional

Jan. 13, 2020

Rating: 1

Great job. Lots of fun. I really enjoyed this one.

Idle Pins

Play Idle Pins

Jan. 07, 2020

Rating: 10

Very fun, and interesting game. Not so sure about the the upgrades requiring 999,999,999 season points though. If you don't want people to buy them, then maybe you shouldn't put them in the game. People will get bored way before they have the points to even buy one of those. Also, is there a section 10 on the map? I've completed section 9, and there is still about a quarter of the map covered, but no section 10.

Broken TV

Play Broken TV

Dec. 09, 2019

Rating: 1

That was a lot of fun. Looking forward to some more!

THE WALL

Play THE WALL

Oct. 31, 2019

Rating: 3

Wow, just sad.

idle arcade - make lvl

Play idle arcade - make lvl

Oct. 28, 2019

Rating: 1

I can see potential in this one, but you seriously need to work on the AI for you sprites. If it's a straight line to the flag, then they shouldn't have any challenge getting to it. Instead they seem to stop half way there and get lost. If they drop down to a row of blocks and the flag is just to the left, they keep going right. Fix that and I think more people will enjoy playing

Block Invaders

Play Block Invaders

Sep. 17, 2019

Rating: 1

To TheLowerLight, you're not prestiging, you're just starting over at wave one. If you prestiged, then you'd loose all your upgrades. To Kerdios, just upgrade your speed so your shots don't miss.

Developer response from CodeWarriorMalo

Thanks for the comment and assistance in explaining :)

Block Invaders

Play Block Invaders

Sep. 17, 2019

Rating: 3

Good concept. I've made it to wave 8 so far, lost count of how many times I've had to restart. I think, if I where to make one recommendation it would this: to add an auto retryfeature. With this, once you "loose" it will automatically restart after so many seconds, instead of waiting on the player to hit the restart button. This way, the game will continue to collect money, as a real idle game should.

Developer response from CodeWarriorMalo

this feature will be in 1.0.5

Idle Time

Play Idle Time

Jul. 01, 2019

Rating: 0

It has potential. It would be nice to know how much upgrades cost. I'm not seeing that anywhere when I hover over an upgrade. Definitely needs more clocks, and perhaps each clock could have a different look to it. And a prestige factor would be a nice touch. Keep working on it! I look forward to seeing how much the game improves.

Idle Harvest

Play Idle Harvest

Apr. 05, 2019

Rating: 4

It would be really nice if you could upgrade the size of your farm plot. I get that it's part of the challenge, but trying to fill Merchant Guild requests makes it hard to make any real money to buy upgrades.

IdleByte 2

Play IdleByte 2

Apr. 04, 2019

Rating: 1

Auto increasing the capacity, when at capacity would be a very nice feature.

Ultimate Five-Leaf Clover

Play Ultimate Five-Leaf Clover

Feb. 13, 2019

Rating: 3

Got my first tier 36 clover, and... oh look, mutation chance is capped out. I wonder how I'm going to make it all the way to tier 260 now. Note to developer: If you're going to set such lofty goals, you should make sure they are actually obtainable.

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