ugh, you people are still going on about how artistic and touching this "game" is... Come on people this game sucks, the level of interactivity is minimal, and it controls sluggishly, thus removing any sense of desperation. To it's credit the art-style is really good, but that can't make up for a poor game, and I do mean game, not story, which I feel is cliche anyways.
Not really much of a game. I understand the whole purpose of this, but this "game" would be exactly the same if not better as a flash movie. A lack of interactivity dooms this artsy game to mediocrity.
level 17 isn't working properly, I get all the balls on the platform, yet the box doesn't work... Fifth attempting and counting, this game should have been play tested... 3/5
@Pimpdaddy_theman
Have you ever been to an secret alien base, hell even a normal secret base will do, I think not. I hope you should know that all secret underground bases have a magic wishing well, which happens to be in between the vending machines and the water fountains in the break room. Next time you want to be a smart ass do your homework first please!
A good game all in all, but I'm going to have to agree with anyone that says that the speed attribute simply isn't needed or underpowered. That aside the only mode really worth playing imo. is the challenge mode, the others are too much of a cake walk.
This game is incredibly well done. Through that doesn't stop it from being annoying the game likes to through you these curve balls anticipating the worst and managing your speed is critical... That still doesn't make it easy. 4/5
The art repeats itself way to much, as each background repeats at least once. This whole post-apocalyptic thing is really getting old. Anyways the game has this help thing, while not a bad idea, detracts from actually looking carefully at the images in order to determine the difference, rather just push a button a poof there it is... Mind you 90 % of the time if you are not looking at the right section of the screen you will miss the small hints. Odds are you will find it irregardless of the hint.
Like the first, much to easy looked promising towards the beginning, however, the developer just grants you too many tools, making the game a cake walk. 3/5