Much too easy compared to its predecessor, the launch system is needlessly complicated such that the whole ordeal is cluttered. The game did not change it is just a failed attempt to pretty up the original, 3/5
Difficulty curve for this game is spastic at best.
I had issues with the one click removal idea, as I often found myself accidentally removing key portions of my bridges. A separate removal tool would, at least in my eyes is necessary. Issues aside, when you hold this game up to those similar the games over simplification and child friendly atmosphere really question if this game is really worth playing.
Game lags horribly, and the content touted is locked and you have to pay for it to unlock it... Besides that it really isn't that fun to play as it is overly simplistic and easy... 3/5
The game indeed has a great idea, but it fails and falls short of that mark. Simply because it would rather tout the argument of graphics vs. gameplay...
the overuse of momentum was annoying, it makes using the platforms cumbersome, other than that the game is fun, the controls else wise feel fluid, neat idea, great presentation 4/5
The revenge waves through cheesy I feel work well, however, the addition of powered up AI sorceresses/ succubi is just cheesy. Also individual movement of melee units really isn't used that much at least in the sense of microing. That being said use of that system for ranged units to maintain a proper distance, allowing them to be effective.
Some issues through the scroll rate should be higher, and there's a glitch in where clicks don't register, which is very annoying. The game is quite entertaining in all other instances, other than those listed above, but because of those key issues, I really can only give it a 4/5.
The game grinds down to a halt at each of the three arcane guardians. I have no idea who decided level restrictions would be a good idea, but they generally never are, force grinding kills a game for me. Through admittedly this was really my only beef with the game, but it destroys the game imo. 4/5
This game has been done before, and is already on Kong. Your version lacks music and API, the first of which there is no excuse for not having, the second would be nice. Also the rotating rotation is a bit wonky, ie. the square shouldn’t move, and feels a little clumsy for some of the other pieces as well. Negatives aside the game is solid, however, there is no real reason to play your version over the others.