Quiet like the game and how it expands.
i rly dont like how huge of an advertisement it is.
its like everywhere i click theres something saying "please consider buying the game" or "a pop op box with : buy the game to get this feature" bla bla bla xD
those things annoyed me SO MUCH. and i actually dont know how the features work so.... why whould i buy it.?
shorten the game. make the features avalible so people can see what they can do. that at least would make me much more likley to buy it.
nobody likes popups.............
great game tho.
i would have loved if there was skills that depended sololy on offhand.
like. why cant a mace user do shieldbash? because here it requires a sword xD like. WTF.
and why cant i do an aimed shot with a staff shot?
make some "global" skills that are useable at all times. like heal. frenzy.
it scales way way too quickly! and having tier 1 and tier 2 cards that does exactly the same (besides tier 2 is so much more expensive to get upgraded) screams for some balancing in values. either card cost or reward/effect.
the amount of cards could also be cut down as i see many of them is useless and used as "fillers" wich would also help on the above problem.
i like the concept. reminds me of reactor idle without it all blowing up constantly when u fk up.!
but again the scaling. ive played this game for like 5 hrs now and its getting boring being stuck in haunted woods with a wood production of 2890.. will take me 2 hrs and 24 mins with no purchase at all to get the required wood to move on. the stone on the other hand. WAY WAY LONGER! scaling scaling scaling. else it gets boring too fast.
theres healing but it only works for the hero that got it. could there be a stat called "heal others" xD so we wont have to make
a healer also a tank xD
also with so many multiple enemies wheres the aoe dmg?
it would open op for alot of interresting hero combos instead of just placing a tank infront of "xx" amount of full damage heroes.
the way the piping system works sux. make it able to drag/draw where u want the pipes. and set toggle "red to blue" or "yellow to blue" instead. doing piping as it is now is HELL.
so omgnoob changed name and made it private. how sneaky.
sadly its so EASY to spot when u act EXACTLY like before.
u spit out half done games full of bugs. and then leave it be.
u could litterally put a little bit of work into it and have alot of great games.
instead. u do nothing wich makes all of your games god damn crappy.
i think the wait from tier 6 full skills to just getting 1 in tier 7 is too long.
i litterally cant fill it any faster. dosent speed up with hacks as im already making max. bacisly cant see my gains. yet it takes a hell of a long time to save up those 50 prestige points. im talking days. xD
great ide for a game. kinda like it. reminds me of idle reactor somehow. and yet its different.
id like:
1. a pr sec counter for each of the shades.
2. also want to be able to save setups.
3. and maybe some kinda reset or tweaking somehow cause i seem to be at a wall and ive barely even started playing i feel.
next upgrade cost 1QA. but how much is that? scientific numbers would be a great option to have.
4. maybe u could do something with all the "spare" stuff u get. like Data. hardware or the others. i feel like theres some hidden potential in those items outside the "normal currency" wich all upgrades use.
5. also maybe a worker in some sort for the constant switching in setups.
6. and i feel like u have to impliment a real tetris game with the unlocked shapes that rewards something. would be funny :D oldies but goldies have to be remembered! :)
instead of having to respec ALL of the skills it would be nice with an option to just respec 1 row. or even "downgrade" each single skill individually.
like ctrl+click or something.