would be nice if u made item lvl on items so people easilly can spot a better weapon from a worse.
alo some % in the stat region would be nice.
like how bigger chance is there to hit max dmg with 1 extra balance or how much dmg u get from 1 strength.
or how much inc % chance int will give to cast and so. guess u get my point.
the game is great and easy to play thanks for your time.
this game needs some more maps.
and make it able to gain monkey money on appopalypse after a different number of wave reached.
more maps more often. like 1 each week or every 2nd week.
love the game its just "completed" too fast.
daily challenges often cost more to do cause of special agents than what u gain by completing it. plz make a change on that.
if u wanna make money on a game. make sure its a succes first before you put in the tokens.!!
i thought it was great untill i had to w8 for another day. just sad really. i played it for 20 mins and had a hell of fun. and it all went out the window when i had to wait or buy tokens.
make a great version in here. and make an inproved one people can buy/download or somethin. that would be ALOT more effective. i would buy it.
Pretty nice game. kinda love it.
would be nice if you could assign a maid to 1 single floor. same with the engineers.
so they dont have to run up and down all the time.
the elevator problem is easy to solve. only make it go 1 floor at the time. cost alot but works.
would also be nice with some logistic so ALL the guests dont go to the arcade or internet at the same time xD
would be werry cool if you could set the rent for your rooms. so u have a chance to earn some extra when your reputation rises. and ofc make it rise with cheap rooms.
u should really make it able to buy fish also from the market not only selling them.
if u get the option to buy fishes also you can earn alot more and u got a new way to earn money in. ive simply just bought some hats and let it tick in the money. havent even touched the game cus i think its a waste to spend thousinds of hours in the fishing pond. so plz make us able to buy fishy also!
awesome game. id like to add some stuff tho. stats of items as other also calls for. but skill and stats for u companion and add lvl to it. so we can costumize our companion to be super using guns or blades.
another think is more detailed stats. like search skill should be detailed with : reduce chance to find junk by 2% or so. cus i got my skill to like 150. and i still found alot of junk :D
survival should be detailed with like : reduce damage u take with 25%. i bet u get what i mean.
sorry for bad english. and thanks for a great game.
and btw. MAKE IT LONGER :D
u can get 3 types of ground fighters but only 1 air.? :S to me it seems a bit odd that u can get golems that can fight off 5 enemies but u cant get range units that can fight off at least 3. key to succes in this game is upgrade golems and archers. nothing else. then buy golems at road joints and archers all over the place. then its easy. just spam archers.!
beside that its a great game. like it.
changes to be done : add another air attacker. make it easier to get resourses. make it possible to end turn no matter AP. increase the income from cities a little and keep on with the attacks its a gr8 idea! but normal city income is 2 low. stats for towers upgrade. make it possible to get an option when u press an enemy unit to see its stats and or special abilities.
That sounds like a good strategy, but not the only strategy golems only are quite useless against lot of rippers. It is entirely up to player to develop new strategies.
would like to see some actual upgrades before u upgrade a unit. as i can c its not worth it upgrading any tower beside the sand cus it slows more? so buildint a brand new lvl 1 tower gives u more cost/benefit than upgraging 1. untill u need space for towers ofc :D but how would u know when it isnt written anywhere? and as other might say the waves are clueless. everytime u got a proper defense and u can make 1 whole wave without buying a new tower the wave after u loose like 15 lives. come on. and whats with the enemy that cant be slown. :S they are fast and cant get slowed. the towers barely can hit those.
would be nice if there was more description on towers effects like armored units. whats good aginst those.? is it the gattling towers og some rocket towers? maybe u should put an armor penetration notice on the towers that have the most effect vs armored units. also when u meet a fast fast immune units ^^ what to do. is the mix up random or the same for every map just a general question?
That sounds like a good strategy, but not the only strategy golems only are quite useless against lot of rippers. It is entirely up to player to develop new strategies.