@LAURIONnakiir, there's no point in attacking the air boss while it's still flying. You don't need any zero gravity potions to beat it, just sit it out.
Maybe I'm being overly negative, but I don't think I like the new art style much. The old one had a certain charm that I'm missing. It felt sharper and more energetic.
Moving the screen around feels like looking at a dining table with binoculars and looking for the gravy. Combine this with the time passing in real time and you end up spending a week going from building a new room to going back to check on quests, and that's pretty annoying.
The tutorial feels rather sluggish, I'd prefer, for example, to get the info on all mission types at once, with tooltip reminders for what they're about if they reappear. I feel like quitting right now, and I haven't even been explained how to recruit yet.
When angry ghosts start to roam around your buzz-saw riddled project of making machines come alive, maybe you need to think about weither you're doing the right thing.
In an accident, Shaun and Shirley both went through the same portal at the same time. As a result, Shaun got stuck in Ahirly while the latter became capable of flight. Did I create a super sheep?
@JohnSmithBSc, It's a little confusing, but hold is manual in the sense that you determine where your men walk instead of them automatically seeking out targets.
These classes are rather unbalanced. The monk/bow combination is almost a neccesity at higher difficulties, and half the other classes(healing classes, thief, paladin and more) are pretty much a joke.
So, this guy travels the world, showing off his armed forces and making friendly visits to dictors. You have to wonder if he's really in the bussiness of making the world a better place.
fixed :P