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A small talk at the back of beyond

Play A small talk at the back of beyond

May. 14, 2013

Rating: 1

Vidiot966, turning on the lights is an easter egg, so to speak. You can get by perfectly fine with your flashlight.

A small talk at the back of beyond

Play A small talk at the back of beyond

May. 13, 2013

Rating: 0

Couldn't I stow the AI in the escape pod? He'd surely survive.

Giants and Dwarves TD

Play Giants and Dwarves TD

May. 13, 2013

Rating: 1

@xTiPPx, don't you think that maybe some tropes occur in most stories?

Ninja Slash

Play Ninja Slash

May. 08, 2013

Rating: 1

It'd be nice if we could adjust both BGM and SFX at the same time. I can barely hear the music right now.

Ninja Slash

Play Ninja Slash

May. 05, 2013

Rating: 0

@walkernator, it's not clear at all, but you need to slide the dojo to select a new character.

Ninja Slash

Play Ninja Slash

May. 05, 2013

Rating: 4

@Jolken, many games aren't exactly original. Just look at platformers, tower defence and object remover games. At least the whole 'zombie killing ninja' aesthetic is nice.

Ninja Slash

Play Ninja Slash

May. 05, 2013

Rating: 7

It's a playable runner with a nice theme and aestethic, but there just isn't enough to do. This game needs more stuff. Upgrades, levels, modes, you name it. The extremely expensive stuff wouldn't be so bad if there were some more difficult modes that gave bigger prizes, for an instane.

no-one has to die.

Play no-one has to die.

May. 02, 2013

Rating: 1

@insanewombat23, Don't you think that solving an(albeit easy) puzzle is far more involving then simply selecting an option from a list?

no-one has to die.

Play no-one has to die.

Apr. 29, 2013

Rating: 2

@KainXinth, keep playing.

no-one has to die.

Play no-one has to die.

Apr. 25, 2013

Rating: 0

fff4, This game does not have a particulair message, many philosophical games don't. It just tries to have you think on the subject. There is no right answer, after all.

no-one has to die.

Play no-one has to die.

Apr. 25, 2013

Rating: 3

The puzzles are easy, but being satisfying to solve isn't what they're for. Thinking out how to achieve a certain outcome and then enacting makes the choices you make 'your' choices. Choosing an option from a menu does not have that kind of involvement.

no-one has to die.

Play no-one has to die.

Apr. 25, 2013

Rating: -1

@theDAvinci, the time machine transports the user's mind to the user's body in a different timeline, and overwrites it. They do not need to travel again in their new timeline, since they did so already in their previous one. Therefore, the scenario in the final timeline does not cause a paradox.

no-one has to die.

Play no-one has to die.

Apr. 25, 2013

Rating: 4

When facing the incoming flood in the left scenario of B2, couldn't Lionel take the stairs back up? I mean, that's what I would do if I saw a wall of water approaching.

no-one has to die.

Play no-one has to die.

Apr. 25, 2013

Rating: 25

Did anyone else save Troy first? Am I messed up?

endeavor

Play endeavor

Apr. 17, 2013

Rating: -2

@LinkHerox, the reaction of the dwarves won't change from the beginning if you do. The ending will remain the same, however.

endeavor

Play endeavor

Apr. 14, 2013

Rating: -3

@iDeal96n, One of the othere ways of getting up will allow you to reach that platform. You can also propel yourself there using the light. The inhabitant will be confused.

Kongai

Play Kongai

Apr. 14, 2013

Rating: 1

Also, the album is still accessible through the following links: Your profile>cards>any kongai card.

Kongai

Play Kongai

Apr. 14, 2013

Rating: 2

@Hakuangel7, It may be terrible of kong to keep promoting the game while it's in this state, but there is no need to be that hostile to the people that simply haven't found out what's not working yet.

Kongai

Play Kongai

Apr. 13, 2013

Rating: 3

@PastLife17, can you be a little more specific on how you menaged to create a new deck/edit one? You might have a workaround on your hands.

The King's League: Odyssey

Play The King's League: Odyssey

Apr. 12, 2013

Rating: 3

@Celephais32, strength increases the damage from archers, but not quite as much as agility, according to kurechii.

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