Okay... midway through the game, I encountered a puzzle that had a Terra slice and a Red slice next to each other. Throughout that entire level, wasting ALL my deals AND all my special-deal cards (and I had like a half-dozen of those cards), I was never, not even once, dealt a slice that could bridge the two. That level was literally, 100% unbeatable, I had literally zero chance whatsoever... and because there's no save points, I had to start over. Screw you very much, game.
I'd love to see a sequel with slightly less randomization of traits, it could lend a bit more strategy as well as sense. In the meantime, though, I can understand most of it... there's always a ton of guilty-looking people in any good mystery, to throw the detectives off the trail.
It's like Manufactoria, except you can take previous solutions and combine them without having to manually rebuild them. It seems like a small change, but it opens amazing new possibilities.
Precious few Conceptis games have actually gotten second volumes at this point. And this is one of my favorites. I can't wait for the badges. (any chance of a level editor?)