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Area 21

Play Area 21

Mar. 17, 2014

Rating: -2

Nice graphics, but very short game. I was also dissappointed in how the grenades from the launcher don't bounce of crates and fly trough enemies. Makes em pretty useless.

Doughnut Miner

Play Doughnut Miner

Mar. 17, 2014

Rating: 2

This has been done before, and much better. The claw lags, and since it's the only game feature, this is annoying.

Ring Tower Defense

Play Ring Tower Defense

Mar. 13, 2014

Rating: 15

Nice original take on the TD genre. Could use some more variation between levels though. I like the mouse-rest-area idea a lot :p Maybe instead of the level system that there is now, you could use something like the difficulty system in for instance Gemcraft labyrinth? Let us pick how many kills we need to get, how many invaders there can be on the screen, how fast they appear, how much hp they have, how fast the waves get thougher,... All these different settings could have effect on final score, and it would allow us to experiment with different combinations of settings. If you want to keep the level thingie, then at least give us some different maps now and then.

Bonzaidle

Play Bonzaidle

Mar. 10, 2014

Rating: 2

Reminds me a bit of the Winkler Prince '97 on CD-rom... The fractal tree growing thingie...

Ninja Hamsters vs Robots

Play Ninja Hamsters vs Robots

Mar. 05, 2014

Rating: 4

Just got the last badge after defeating wave 19. Don't think that's supposed to happen. I'm not complaining, to much grinding to get that far anyway.

Tesla: War Of Currents

Play Tesla: War Of Currents

Jan. 26, 2014

Rating: 1

Very nice idea, but needs more work. It's very easy, and I only used sharpshooter towers and a doc. I'd love to see some upgrades for later units too. Did like the variation in mission goals, and the extra chars like the tesla-mobile and Stalin. Nice graphics and music too.

Sentry Knight

Play Sentry Knight

Jan. 12, 2014

Rating: -1

... I seem to be missing something. Very nice graphics, but that's about it. The gameplay is slow, there's no skill involved, the upgrades barely do anything... It's just grinding to get next upgrades, so you can go to the next level and grind some more. Give me some different weapons to choose from, or at least give me the feeling that there's a difference in the spell trees...

One Sky

Play One Sky

Jan. 03, 2014

Rating: 2

Inspired by Reus perhaps? Very nice! Would like to see more of this :p Maybe more evolution? Like you get a growing cloud, that gets xp for growing plants, and unlock abilities... Could also allow cloud to irrigate farms to pacify humans?

Developer response from 13580471deletedu

Yep. The camera movement and small tiled 2D planet were inspired by Reus. There have been many ideas for fighting the settlements, but nothing about farms or ways pacifying them. I love it! Thanks for the feedback!

Stellar Idle

Play Stellar Idle

Jan. 03, 2014

Rating: 4

So, when do I unlock upgrades or research? I'm up to 500.000 metal stock, nothing changed...

Developer response from Cstix101

The first research unlocks at 1k metal.

Stellar Idle

Play Stellar Idle

Jan. 03, 2014

Rating: 4

Game seems to pause i'm surfing in another tab in chrome. Just thought I'd let you know :p

Developer response from Cstix101

This is a problem i've spent a good deal of time trying to resolve. Sadly I am no closer to an answer as of yet.

Idle God 2

Play Idle God 2

Jan. 03, 2014

Rating: 1

Been playing for half an hour now, not bad so far, way better than the first one. Could do with some improvement though, still feels a bit rough. Maybe put the 'unlock abilities' 'unlock mining' and 'unlock stock exchange' buttons on the main screen on the place where tab for those things will appear? You buy em after a couple of minutes ingame, but they stay there forever... In fact, if you do that, and move the 'garnet extraction' button to shop menu where 'abilities' button was, and put the continue story button also on the main screen, next to the story for example, you can loose the abilities menu entirely. Was just thinking that this might look a bit cleaner. Very nice game anyway.

Developer response from belgarionriva

It would look cleaner indeed, but you can't start with all "unlocks" because you won't have the resources for it. =) I guess I could switch things around after everything is unlocked. I'll look into it, thanks!

Prepare to Fight

Play Prepare to Fight

Jan. 02, 2014

Rating: 0

So, basicly enter-down-down-enter-enter-enter-up-up is the training schedule of champs! Rinse and repeat!

Star Merchant

Play Star Merchant

Jan. 02, 2014

Rating: 2

Feels like it could be a very good game, but it's kinda unpolished... Navigating, especially finding a mission target should be less guesswork. I get stuck wau to often trying to find the right system. And when you're stuck without fuel, the only way to try again is to reload the page. Maybe some sort of galaxy map and a return to menu button?

Developer response from OryCthulhu

there is a basic galaxy map in the docs (no star map, as they are randomly generated each game) and the sectors loop. Return to menu button is a good idea.

Outer Invasion

Play Outer Invasion

Jan. 02, 2014

Rating: 2

Very nice game! Maybe rotate couple of different backdrops? Or change the colour of your shots/explosions as you upgrade bombs? I'd also love to bomb some actual bases, like buildings and stuff... This might make a nice campaign-like part of the game?

Whack My Phone

Play Whack My Phone

Nov. 24, 2013

Rating: 3

Very basic... This kind of thing has been around for years.

How Smart Are You?

Play How Smart Are You?

Oct. 16, 2013

Rating: 1

I'm just curious, why did you think this game needed a shop?

Pre-Civilization: Stone Age

Play Pre-Civilization: Stone Age

Sep. 07, 2013

Rating: 3

Very nice. This could be the start of a wonderful series. Just don't go Papa's pizzeria on us, and just change the skin to a new era.

Rolling Ghosts

Play Rolling Ghosts

Jun. 22, 2013

Rating: -1

Decent graphics, fun but easy level design. Please don't milk this by making a sequel.

JellyGo!

Play JellyGo!

Jun. 15, 2013

Rating: 1

Not too shabby, it's been done before, but way worse than this. I like the superweapons.

Monty's Moon

Play Monty's Moon

Jun. 15, 2013

Rating: 0

Like it, but it reminds me to much of that Meteor Launch game.

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