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Dungeoneers

Play Dungeoneers

Dec. 13, 2018

Rating: 2

I'd just like to point out how good the writing is in this game. Even the tutorials have a cheeky conversational character, and plenty of the other "dialogue" is dryly humorous too. I really appreciate the care and love that clearly went into the making of this game!

Developer response from RogueSword

"Great, something else for the developers to be arrogant about."

ZS Dead Detective - Rats in a hole

Play ZS Dead Detective - Rats in a hole

Nov. 16, 2018

Rating: 3

If you're stuck on the wrong conclusion at the end (perhaps about Lugroan not finding the treasure?) you might be missing another clue...

Exit/Corners

Play Exit/Corners

Sep. 18, 2018

Rating: 4

I really appreciate the different options for data loss, especially the catch-up tool! I like being able to choose without having to revisit all of the dialogue.

Shorties's Kingdom 2

Play Shorties's Kingdom 2

Jun. 29, 2018

Rating: 11

Level 10 is the last battle series. Save keys for after you have all common equipment to get the best legendaries. Skills-MAGE Skull: Attack+, Dragon: 4x fireballs, Meteor: single hit & knockback, Fire: ignite enemies. ARCHER Arrows: broad hit area, Boar: knockback & damage 5x, Bear Trap: paralyze, Tornado: hits all (?) enemies. KNIGHT Slash: knockback/damage, Shield: immunity (but not to knockback), Chakram: repeated hits on enemies, Spears: shoot up from ground (small area).

Tales of Nebezem: Gnomish Plot

Play Tales of Nebezem: Gnomish Plot

Jun. 06, 2018

Rating: 6

Beranek, in addition to having high-quality games with inventive stories, characters, and world, it's awesome how you've taken the time to reply to so many comments. I wish the internet were a better vehicle for sending gamers' appreciation your way for the great, consistent content you're providing to us for free. You're thoughtful and considerate of your players, even the ones who aren't asking nicely, and I love that you include an in-game help system with so much detail. Please keep telling stories and making funky puzzles!

Developer response from Beranek

Hi, thanks a lot for the kind words. I'm finishing up another episode.

Realm Grinder

Play Realm Grinder

Jun. 01, 2018

Rating: 15

More Hidden Trophies! Need a Head Start: don't do anything for 5 minutes in a new game; Fast Forward: at least 88 offline hours total; Equality: have at least 3 days playtime and less than 1 minute difference in time between good, evil and neutral; glho kohhl snod: type that into the import save field; Suggestion Master: click the version number in settings and view the changelog for 3 minutes; Rule 'dis: abdicate 10 times in 3 minutes; Because I Like To Grind: spend 3 hours in a single game; Advisor Insight: click the hint button 100 times. Check out the forums and the wiki for lots more information, guides, and builds.

Wolf's Bane

Play Wolf's Bane

May. 27, 2018

Rating: 1

The storytelling is great as always, and the characters are lots of fun. So glad to see you developing the world with these side episodes! However, technical issues: on Chrome I didn't have any sound and got stuck on the table without any way to move, so I had to reload the page. :( Safari had sound, though. I'd have preferred either mouse-only to do detective work or better navigation with the keyboard controls. Also it's not obvious that you can only interact with characters from the side, or that certain clues are only findable if you're standing in the right place. I love that you are trying new things with Unity, and keep up the great work!

Sort the Court!

Play Sort the Court!

Feb. 24, 2018

Rating: 2629

how many people does the town have to have before the Sultan no longer thinks of it as a "tiny little town"?

Burrito Bison: Launcha Libre

Play Burrito Bison: Launcha Libre

Jun. 25, 2017

Rating: 4

I wish this cake was a lie.

Bloons TD 5

Play Bloons TD 5

Jun. 18, 2017

Rating: -2

I hate that a new login reward isn't available unless you refresh the game, but the quests change even if you don't refresh.

Millika Village

Play Millika Village

May. 11, 2017

Rating: 0

Since there are hard stat requirements for each successive challenge, it'd be nice if there was some hint for what we would need next or whether we were even close to the challenge stat. I know it would make the programming more complicated, but that would make it feel as if there's more than one way to get a good outcome. This was more a question of memorizing which challenge was coming next and guessing what the threshold would be to pass it.

Dead End St.

Play Dead End St.

Oct. 10, 2016

Rating: 12

1. Retry button on failure screen & Restart button on pause menu. 2. Awesome effects, but please let us turn them off or down. 3. Add cinematics in a gallery or as separate map icons. 4. 8 & 12: change challenges/make AI more predictable-shoots weakest, or nearest, etc. 5. As others mentioned, changing to a higher tier weapon isn’t always better, and certainly not initially. 6. A really steep difficulty ramp-up is much more palatable with good grinding options. That could mean adding side missions/minigames, a way to train up characters other than completing more really hard objectives, or having shorter levels. Make the game accessible and fun for people who aren't good at shooters, and they'll come back even if it's hard. All that said, I'm glad I played this game through to the end, and I feel accomplished for completing the storyline. You've put a lot of effort into originality, characters, art, and mechanics, and I think this could be a great game. It's just not quite there yet.

Demons Down Under

Play Demons Down Under

Sep. 07, 2014

Rating: 3

It would be nice to be able to see how much ammo you have while not in battle. :)

Samsara Room

Play Samsara Room

Sep. 24, 2013

Rating: 4

The famous piano piece in the Worm Room is Gymnopédie No. 1 by Erik Satie.

Creeper World 2: Academy

Play Creeper World 2: Academy

Aug. 16, 2013

Rating: 3

I love all the Creeper World games - but I wish this variant had more maps. The original variant has plenty, especially with Evermore. I'd love the same variety for the Academy missions - it's awesome to fight back against the Creeper.

Wartune

Play Wartune

Jul. 06, 2013

Rating: 14

If you're having the bug where clicking an item adds it to chat, try shift-clicking or ctrl-clicking it. pretty consistently fixes the issue for me. and yes, it'd be better if they fixed the bug, but a workaround for now.

Arkandian Explorer

Play Arkandian Explorer

Nov. 19, 2012

Rating: 16

So since space is an issue, perhaps the attributes on the inventory item that are better would be highlighted in green while the worse attributes are in red. That would at least make it easier to compare some aspects of items.

Pocket Creature PVP

Play Pocket Creature PVP

Nov. 11, 2012

Rating: 3

I love the artwork & aesthetics for this game, and clearly a lot of thought has gone into the design & upgrades system. It's just unfortunate that gameplay isn't more pleasant - luck plays a more significant role than I'd like (guessing the right team setup, getting stronger creatures through chests). There's also some issues with consistency, since the same team setup can get you through only level 21 on Endless Swirl, or all the way to level 31. And, once you've max-leveled your team, since the player has no control over how the team fights, there isn't much to do besides hope.

Ink Battle

Play Ink Battle

Apr. 03, 2012

Rating: 0

A cute short game. I'd like to be able to see what buffs are cued up, though--maybe you can show strong/armored icons at the side of the screen? I would also like to be able to "cue up" multiple instances of strong/armored. But that's less important.

Wake Up the Box 3

Play Wake Up the Box 3

Feb. 27, 2012

Rating: 2

When I'm hunting through the walkthrough videos for the exact pixel to place something (and I'm doing it for a number of levels), this game stops being fun, or about puzzles, and turns into a search for the perfect pixel. Which is a pity, because the idea as usual is cute and different. But level after level I want to pick up my laptop and shake it to inch the box that last millimeter, and it's just too much to be enjoyable.

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