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Hack Slash Crawl

Play Hack Slash Crawl

Feb. 15, 2015

Rating: -1

Okay, big question. "Cursed" causes all physical attacks to do elemental damage instead. Does that mean "Cursed" uses only Intellect to determine damage after that, or is Strength still the determining factor?

Witch Hunt

Play Witch Hunt

Feb. 11, 2015

Rating: 0

One thing I've found very frustrating is when I accidentally activate "Cold Collector" when trying to activate the healing one. I like the controls, but it comes to light that some Arcana - which can't be activated alongside each other - can really skew available options in tight points. A "Disable active arcana" button would be a great help there.

Developer response from kreig13

I can't promise anything, but thanks for the suggestion. I have already been developing another game, so further updates are no longer at top priority. i'll take note of this and maybe i can squeeze it in my personal schedule, tho.

Witch Hunt

Play Witch Hunt

Feb. 09, 2015

Rating: -1

A minor suggestion. In the after game, there really isn't any way to gain money fast enough without endless grinding, which rapidly grows boring. Perhaps you could implement a way to have a positive multiplier to gold earned, much like how using the runes creates the Gold commission that reduces it. I think the best way to do it would be with the spell level points, where you get an extra 3% gold for every available point not allocated for a wave, or something like that.

Developer response from kreig13

the trophies already gave 1% per unlock. as for gold farming, if you're not into kong highscores, you van enable goldrush mode. (x10 gold drop value)

Witch Hunt

Play Witch Hunt

Feb. 06, 2015

Rating: 5

One thing that I think would be a BIG help for planning and strategy would be if you were told how many waves a stage had before you entered, and how many were left during a stage. I personally play defensive - trying to save enough arcana charges towards the end of a wave to start the next one with summoning both ice and fire Pengus - and it's frustrating when that kills me...only to find there WASN'T a next wave.

Developer response from kreig13

I intentionally left this in the shadows. Normally, the waves are just on threes. but we do have some rare 1 - 2 waves. and loved it when i saw test players get a huge wtf for a 4th wave. i knew it frustrated them and they lose to it the first time, but then, they were able to adjust for their next try. revealing everything would make things too predictable. i'd like my players to also engage and react to certain situations. - hope you enjoy playing the game, still. Thanks!

The Enchanted Cave 2

Play The Enchanted Cave 2

Jan. 31, 2015

Rating: 0

Experienced a very strange glitch recently. On floor 79, I encountered an enemy that was a floating question mark. When I attacked it, it died in one hit, the game screen flashed white, and then there was no sound, floor said 81, and there was an artifact chest buried in the wall. Also, trying to go down the stairs didn't load the next floor.

The Enchanted Cave 2

Play The Enchanted Cave 2

Jan. 31, 2015

Rating: 55

The one thing the original game had over this one, in my opinion... In the original, you could fight the boss at the bottom of the cave each time you went through. It was nice getting to see how much easier the fight became when you fought him again with higher stats and better equipment. In this one...the only reason to keep going down after beating the Necromancer is to fill out the Museum and to max out the skill tree. Not as appealing, with nothing impressive to fight with the boosted stats/abilities.

Mighty Knight

Play Mighty Knight

Jan. 09, 2015

Rating: 3

The in-game achievement "Rune Master" 'Purchase all max runes' means purchasing them all in the same battle. For those who don't want to waste money going for the achievement only to find you can't afford it that battle, I've calculated the total cost of it at 33800.

TCT RPG

Play TCT RPG

Oct. 28, 2014

Rating: -2

I have three questions for the developer. One, is there a 'Max Level'? Either a level where you stop collecting EXP, or a level where stats stop rising? Two, when you have to fight Paige late in the game, does her level in your party prior to the fight effect the battle? Third, what is the Puzzle Pieces menu about?

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Oct. 23, 2014

Rating: -4

I mean second!

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Oct. 23, 2014

Rating: -4

The Mystery Man...that's STEELE! From the first chapter!

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Oct. 22, 2014

Rating: 4

The walkthrough for the two Moric fights tells you about using Holy Water or Mardek's Remove Taint spell to remove Zombie status after Moric raises your fallen characters as Zombies. But if you ward everyone against Zombie status - through Vim skill or equipping Bonestones - then when he casts Zombify, your characters will just be raised at full HP, no zombie.

Cyber Chaser

Play Cyber Chaser

Aug. 04, 2014

Rating: 3

Any chance we'll see a sequel?

UpBot Goes Up

Play UpBot Goes Up

Jul. 13, 2014

Rating: 1

A minor suggestion. Since all blocks move only in their given direction when clicked, would it be possible to make the keyboard arrow keys trigger those movements? I prefer using keyboard to play, and that would make this game much easier to play for me and more fun.

Idle Mine

Play Idle Mine

Dec. 21, 2013

Rating: 9

If you use Gem Waster, invest heavily in Efficiency. 'Saved the Gem' applies for all gems used.

The Everloom

Play The Everloom

Dec. 17, 2013

Rating: -2

Sequel please?

Crystal Story II

Play Crystal Story II

Nov. 15, 2013

Rating: 2

A suggestion if you're still adding things. I'd like a quicker way to move from one character's SP distribution to the next then going all the way back out. Maybe pressing the right arrow key, or a button that takes me to the next character immediately? Overall a wonderful game, but that - especially when I'm gaining tons of SP per battle - gets very tedious.

Viktor the Nth

Play Viktor the Nth

Nov. 05, 2013

Rating: 6

A suggestion regarding the 'cheap deaths' I saw mentioned. Maybe tombstones could act as single layer platforms? They don't stack, but they do prevent you from landing on something that's already killed you...except you can walk through them and are only platforms from above?

10 More Bullets

Play 10 More Bullets

Oct. 27, 2013

Rating: 4

A very fun game, but it needs some form of achievements or something. Once you've fully upgraded, there's nothing to shoot for.

Snailiad

Play Snailiad

Aug. 19, 2013

Rating: 4

Isis says "with only 21 helix shells, I am powerless". Where do I find the rest?

Fluttershy's Bunny Rescue

Play Fluttershy's Bunny Rescue

May. 14, 2013

Rating: 2

It says the bad ending can happen between 12 and 1 am. What time zone? Or is it based on the computer's clock?

Developer response from Earthbound_Lucas

Actually, I had been notified by InfinityDash that this is actually based on what you set your computer to. But Infinity says it actually takes place between 12 and 4 a.m. Also, it's considered an Easter Egg.

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