I made a planetoid so big that when the snails blasted it, it wiped them off the planet...I'm either playing this game extremely wrong or extremely right
hmm...interesting premise and a job well done for 48 hours of work, besides grammar issues, no interactions with the shadows (at least any I could find), and an incompetent ending, I liked it.
This is a masterpiece of interactive fiction. My mind was blown away like Christina's mother's was whenever I found a new piece of the puzzle...this was just....amazing.
Vertigo, you're being pretty vague...have you tried just waiting? This game has a mechanic that causes sushi to shrink slightly the longer he is stuck, so you'd have to pretty unlucky to actually pull of perpetual motion in this game.
" The tide of this battle turned when one of my werewolves shot and killed a tomb bat, who had previously dodged my cyborg's attacks, with a blaster that shot electric energy." I highly doubt I could say that on pretty much any other game.
Whoa. I know it was just a taunt from one of the mutants, but what if you could ACTUALLY turn the dead bodies of the ones you kill into biochemical waste? Stronger the enemy, the more waste created. It would be a great source of the stuff.
for the ones having trouble getting the 500 damage badge, get as many heavy units you can, then find and equip a ranged item with the "death" enchantment. While your heavy units tear up the opposition while holding them at bay, get close enough to shoot a unit. The death enchantment adds 0-1000 damage to each hit, but lowers health big time, and flatlines your dodge chance, so you have to be careful. Good luck, I got the badge with a 753 damage crossbow shot using this. Please like to keep it alive.
better yet, with the android option, add a bonus for full androids that takes away mutations, but boosts all stats of the implants, especially the emp weakness.
probably some more tattoos... and another game or 3 ;)