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tenemae's Comments

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Learn to Fly Idle

Play Learn to Fly Idle

Mar. 19, 2014

Rating: 0

there sure are a lot of cheaters on the scoreboard. I'm no math wiz, but let's see. 48 hours since release = 172,800 seconds. IF someone was playing THE WHOLE TIME with an average autolaunch speed of, say, 20/sec, that's a max of 3.4 million projectiles. So anyone with an object destroyed count anywhere near that is blatantly cheating

Developer response from light_bringer777

One even has a nice "9999999999" score, totally NOT edited or anything. I've added a extra security feature to try and prevent cheating though. Shame I didn't have it in the first versions.

DuckLife 4

Play DuckLife 4

Mar. 14, 2014

Rating: 1

why are you forced to play for 5 minutes before you can mute the game

Dead Zed 2

Play Dead Zed 2

Feb. 20, 2014

Rating: 0

Y-axis inversion option is still important

Escape From 26

Play Escape From 26

Sep. 23, 2013

Rating: 1

toilet paper and pen disappearing on the radio is not a bug- it's required to progress

Zombo Buster

Play Zombo Buster

Sep. 14, 2013

Rating: 1

This game has some serious balance issues

Cursed Treasure 2

Play Cursed Treasure 2

Aug. 30, 2013

Rating: 0

Oh sweet jesus.... there goes my afternoon.

PicTune

Play PicTune

Aug. 10, 2013

Rating: 21

if you're going to FORCE people to use sound (especially headphones) in your game, you'd best put a a volume control in it.

Developer response from IcyLime

Thanks for the suggestion, I just added a volume control in the options menu.

Bob the Robber 2

Play Bob the Robber 2

Jun. 14, 2013

Rating: 1

Mute function is broken- after completing the training level, music turns on and can't be turned off

Developer response from flazm

Yes, we have already got this report. Will be fixed soon. Thank you!

Kitt's Kingdom

Play Kitt's Kingdom

Jun. 12, 2013

Rating: 1

Prioritizing upgrades is impossible when we don't know what the exact effect of any single upgrade is. Please list the effect each upgrade will have (e.g, upgrading rifle damage results in damage 75 -> damage 100)

Betty IX

Play Betty IX

May. 15, 2013

Rating: 3

Regardless of any issues with the game, you've got to admit, the developer is unusually attentive to criticism, takes it well, and jumps on fixes. Much respect for that.

Coffee Break Solitaire

Play Coffee Break Solitaire

May. 06, 2013

Rating: 18

You should really change the randomizer for the cards to ensure that it's actually possible to win any game. Restarting the same level multiple times just to get a passable deck by chance is tedious and frusterating

Aqua Boy

Play Aqua Boy

Apr. 30, 2013

Rating: 0

The invisible bug seems to happen just after coming back from the unmapped area after getting the hourglass. I went back down and entered the door- visible again. back to the mapped region and i disappear

TripMan

Play TripMan

Apr. 30, 2013

Rating: 1

I must get high... To save the world!!

APB Reloaded

Play APB Reloaded

Mar. 07, 2013

Rating: 252

did someone hack the ratings system?

FPS-MAN

Play FPS-MAN

Feb. 14, 2013

Rating: -1

interesting concept, but needs audio options and an invert mouse ability

Whack the Thief

Play Whack the Thief

Nov. 27, 2012

Rating: 2

loved the ace ventura reference

Angry Bees

Play Angry Bees

Jun. 24, 2012

Rating: -5

way too hard = 2 just for concept, whereas it should be 1 for unplayable

Flip'd

Play Flip'd

Jun. 19, 2012

Rating: -4

still no invert mouse... this makes it unplayable for quite a few of us. 1/5. fail.

fabric

Play fabric

Jun. 19, 2012

Rating: -2

Invert mouse option!!!!

The End

Play The End

Sep. 05, 2011

Rating: 2

This game author NEEDS to read cracked's article on things a game developer should NEVER do. At least 3 of them are violated here and it's FREAKING FRUSTRATING. 1/5

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