The monster's head will follow the mouse cursor. Which is to say that it CAN look up provided the player can figure out the very simple and obvious methodology behind it.
The jump limit plus the increasing cost of extra jumps detract from the fun, but otherwise it's a decent game. I give it 3/5, but it could have been higher...
Grenades should be thrown at the enemies, not just tossed out to maximum range. And some of the vehicles take so little damage from guns that it can seem like the weapons on the right side on stage 2 aren't even attacking. And either upgrades should be kept between stages or total accumulated resources should be kept between stages.
Putting harvestable objects underneath the clickable MaxGames link sucks. And being unable to place the Void tower on some maps is kind of annoying. Otherwise, it seems like a decent TD game.
Basic zombies take too many shots with basic pistol. And either the XP gain is too low or the cost to upgrade is too high. On top of that, why woud you stand outside the fortification to shoot at zombies? You should be shooting from atop the fortification and thus only have fort HP to worry about. 1/5 stars.
If I click either of the first two choices there are no further choices offered; but I can select all the flowers as text and delete them or type other characters in their place.
Using the towel on the valve while it was attached to the pipe (before the red handle was attached to said valve) caused the towel to disappear making escape impossible.