I like the animations and the music and pretty much everything else, but I'm not crazy about the two-handed controls. If you could change the Arrow Key side to JKL; the game could be called Super Crazy Typing Exercise Deluxe.
Wish the walkthrough were text rather than a half hour video. I'm stuck and it feels very much like being stuck in the original King's Quest - like the answer to move forward isn't going to make any sense and will probably involve a tiny pixel (the point-n-click answer to using just the right words in just the right order).
I hate when you boost and it brings you to a stop or even makes you go backwards. There's a math issue there somewhere making acceleration/speed go negative when it shouldn't methinks.
Completed the game, no achievement. To get a screenshot for reporting the missing achievement would require playing through again and it's just not worth the hassle.
I like the concept, but the pictures need work. Sometimes when I finish the puzzle and it brings up the completed pic with the descriptive title sometimes it kind of sort of resembles it if I squint and imagine really hard, and other times no amount of squinting makes it resemble anything.
The Frogman springs should last a certain number of bounces rather than have a timer. And the rocket boots should stay active for a certain period and ignore/blow through objects rather than being completely wasted a split second after activation if you so much as look at it funny.