Games Achievements My Kong Sign In

TerrorTera's Comments

Comment

Idle Mine EX 3

Play Idle Mine EX 3

Aug. 19, 2015

Rating: 1

300k RP, having E-I & I-I and display revenue per second. Passive Tech still bugged: shovel passive 75 prod x1,65 ; passive 100 prod x1,34 ; passive 200 prod x1,25 | hammer passive 75 prod x1,45; passive 100 prod 1,38 | pickaxe passive 75 prod x1,34; passive 100 prod x1,36 | excavator passive 50 prod x1,0; passive 75 prod x1,0; passive 100 prod 1,0 So passive tech seems broken, and slow the game. Because many multiplikators are <1,5.

Idle Mine EX 3

Play Idle Mine EX 3

Aug. 18, 2015

Rating: -1

300 Shovel 20B/s (1.046B per cycle), passive 400 not active. Buying 100 shovel --> 400 shovel 32B/s (1.395B per cycle). Always mistake in calculation. Should be more than 52B/s while getting 400-passive. Mathematical for production: [Money per second]/0.5^(n "times production x2"). Production time greater 1 second, so this is not the mistake. With Explosive the same. 100 Expl = 2T, 200 Expl 4T, with 2x production passive tech -->5T ??

Idle Mine EX 3

Play Idle Mine EX 3

Aug. 17, 2015

Rating: 4

Hm, seems that the "revenue per second"-option is bugged (calculation for displaying). Get new mine (reaching 1000 LRP without reset), have 1 mio money/sec, but become 200 times more. With only one shovel ^^ So, the offline calculation uses this "money per second"-feature or another and better calculation?

Idle Mine EX 3

Play Idle Mine EX 3

Aug. 16, 2015

Rating: 5

Problem is, when production is x2, money should be x2. When saying Tool xyz get 100 per 60 seconds, after passive tech goal reached it get 50 per 30 seconds, but should be 100 per 30 seconds.

Idle Mine EX 3

Play Idle Mine EX 3

Aug. 16, 2015

Rating: 4

Passive Achivements (passive tech) means only, that production time halfed, but money per second is equal. Mine 2 shovel 1 have 16/sec, upgrade shovel in mine 1 by 100 to 200, but shovel in mine 2 still produce 16/sec. Other passive tech the same thing. Halfed time but not double money per second :/

Idle Mine EX 3

Play Idle Mine EX 3

Aug. 15, 2015

Rating: 2

Help-Buttons could be useful. RP give Moneyboost? Research permanent or after Reset buy again with RP-points? How to get ore? And please, when a tool produce 1 per second, make tech upgrades and tech bonus only produce x2 not double speed (or round to 0.01 not 1.0).

Idle Mine EX 3

Play Idle Mine EX 3

Aug. 14, 2015

Rating: 2

Hm, Revenue calculation still bugged. 299 shovel produce 1.4 Mio, 300 shovel still 1.4 Mio. No 2x speed.

Idle Mine EX 3

Play Idle Mine EX 3

Aug. 14, 2015

Rating: 2

To many bugs: when time is under 1 second it will rounded up to 1 second (example 0.5s - 1500$ --> 1s - 1500$ with shovel), so production time halfed take no effect anymore, when time is almost under 1 second. Research points become when?? LRP (Lifetime Research Points) costs with 100'000 take how many years without cheating? Baddest is, there is an android version. So this version brings no money, then this version gets no support?

Developer response from iExpulsion

Android does have more priority over Kong, but at this moment both version are receiving the same updates. Your's come quicker since there's no processing needed. Revenue displays are rounded to the nearest second, but in actually your not losing out on any revenue. Research is meant as a mid-game mechanic, not early. The first few are slow but you'll be gaining many per second soon enough.

Immense Army

Play Immense Army

Aug. 09, 2015

Rating: 0

OH MY GOD, i see only numbers :D (Where can live over 100 N prisoners & more Prisoners than army couldn't be good)

Acceleration Incremental

Play Acceleration Incremental

Aug. 06, 2015

Rating: 0

Is there a performance bug? Having Speed of 1000 AU/s and Gold with Lv 650, but get only ~65'000 Money per second .

Developer response from nadiakasper24

Ooh, missed that too. The next build is going to feature a scaling system of income, where lower tier sticks are removed, and cash per smallest unit of distance will be increased, which should eliminate that little problem. Thanks for the bug report, and thanks for playing!

Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Aug. 04, 2015

Rating: -1

Bug?: Having in inventory a treasure, then boss killed --> don't give any treasures.

Developer response from Codename_Enter

Hi TerrorTera, If you are on a reset, there is only a chance of a treasure chest dropping when you kill a boss the first time you face him. It doesn't matter if you have chests in your inventory or not.

Midnight Miner

Play Midnight Miner

Jul. 25, 2015

Rating: 13

Input lag is to big, as well as game to fast.

Idle Conqueror 3

Play Idle Conqueror 3

Jul. 09, 2015

Rating: -2

after first reset, merchants calculation only give 1 gold. Even gold per click is ever 5 (no more archivement bonus). WARNING!: No SAVE GAME/AUTOSAVE!!!

Developer response from joopoofoo

I'm not sure I understand exactly what you are saying. Click resetting to 5 is intended. The click bonus is a percentage of your income, so when your income is very low, so is your click bonus. Income will reset to 1 when you soft reset your game as all your upgrades are gone.

Trimps Preview

Play Trimps Preview

Jul. 08, 2015

Rating: 1

38k/150k employed, have resources with 2 Sx, but need square from this (4 Td), to hire 10k worker. even worker are not good enough later. very unbalanced, even tainer (block 1Qa ,but enemy hit with 1Sp)

Fortress Protector

Play Fortress Protector

Jul. 05, 2015

Rating: 1

touchgame for pc always shit. (touch and slide your finger). My TV has no touch. And with mouse it is to slow...

Space Rift

Play Space Rift

Jun. 17, 2015

Rating: 2

Need more levels, one is really not enough.

Idle Blacksmith 2

Play Idle Blacksmith 2

Apr. 21, 2015

Rating: 0

And please, like IB1, add infinity + x for mining

Idle Blacksmith 2

Play Idle Blacksmith 2

Apr. 21, 2015

Rating: 0

Reduce the cost of upgrades. Before update need 2h for a level of smithing, now it takes days/weeks. Also see, that offline gaining of ressorces is higher then 10/sek, because smithering+enchanting+selling should not give any weapon in online time. After 4h there are over 40k weapons and ressources for potion/enchanting. Enchanting was slower than smithing (smithing ~40piece/sek, enchanting ~20piece/sek) in offline.

Developer response from mrcaboom

Thank you for your feedback.

Idle Blacksmith 2

Play Idle Blacksmith 2

Apr. 09, 2015

Rating: 0

Tested Save, first minutes/quest seem okay with firefox. Even Export/Import is ok, but save-file could be to big after 15 minutes/11 quests (27 sites with times new roman size 12)

Idle Blacksmith 2

Play Idle Blacksmith 2

Apr. 09, 2015

Rating: 0

Now after playing 5h and reload, no saved game. Again after 30 Quests. FF 37.0.1, Unity 5.0.0.39095

Developer response from mrcaboom

Thanks for the Input.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate