You find yourself in a room. -- > Scream -- You consider death for a time. Perhaps this is what it's like. I have no understanding of death, because it does not apply to me. I am eternal. You find yourself in a room.
Everyone around me is a square! And everything is spun right round..
Clearly, someone slipped a mixture of LSD and Speed into my twelfth vodka tonic.
And now, they're coming to take me away, haha..
Surprisingly fun. Felt a bit underdeveloped, though.
There's potential for a truly remarkable A-list game here- be nice to see this concept further develop in the future.
Fantastically glitchy- spells casting on the wrong player, spells dealing double (critical hit :P) damage..
Throw in some major balance issues and other annoyances.. just like the first iteration this game loses its charm quickly.
Not bad; Had a lot of problems getting the game to send out the virus, though. That and some other similar mechanic problems are all that stop this from being a truly great game.
Guys- the pearl is the same as any arcade shooter. Just follow the circular pattern without getting hit, taking as many shots as you can. After a while he'll close back up and you're done.
Good game.
On the other hand, the badges are one of the primary things that differentiate Kongregate from those other sites- meaning, many of the people here come here instead of those sites for the badges.
Additionally, very few games actually receive badges, and perhaps people may feel that by asking for them (or whatever it is they're doing) that they may draw attention to the game's potential for them.
All in all, it does no harm, and while it may not achieve anything there are more annoying things you could argue against.
Like why there aren't more games with Pogo Sticks and Laser Guns.
Oh, Keen, where have you gone!
This is based on a handful of similar "real world" dice games. As per those games, it's up to the die rolls. True, you have less control, as you aren't actually rolling the dice in your own hands..
But still, if you lost a computer game of Yahtzee, would you complain about the die rolls?
..yes? Well, then don't play it, and don't bother rating it low because it is what it is.
Given what it is, it's quite a good adaptation.
Or, if you prefer a simpler summary: What Hemer said.
Vairo, that suggestion is far too risky, and far more trouble than it's worth.
When attempting to beat an Epic level, just clump a bunch of towers and trenches near the front. As soon as it's out of range of a gem, use it to bomb it (upping the bomb skill helps a lot, and is one of the best skills you can buy).
I always have over half my gems left, so it's a safe approach.