Ah, I see. Just as well. I can't imagine the hell I'd go through trying to get 2 frozen coast trifectas in one combo. Still, was kinda hopin' for something cool for finishing the 10th checklist. Wasn't easy.
Is the DM checklist only available on the home site or something like that? I can't get it to check off any accomplishments. I know I meet criteria for some of them.
Is anyone else having a problem where accomplishments won't register on the DM checklist? I know I've met some of those conditions, but it doesn't check them off.
I don't know if it's a bug or not, but, it didn't save my game last time I told it to. Fortunately, my last game from week 9 was unrecoverable, so I was on week 2, but, still, annoying, and I'm worried it'll happen again.
Has the latest version been applied to this yet? I'm still stuck because of the "quitting during bonus round" bug. I was at the end of perfect pour and it just never ended, so I refreshed, and when I came back, there's nothing to play. And I can't do the last versus match. If it's been applied and I just need to start over, let me know.
I just caught a serious game-ending bug. I got the soda gun glitch, and then the Perfect Pour game came up, and once I finished all three glasses, the game just never ended, so I refreshed. Now I'm stuck in limbo as it says I finished my last shift for the week, but won't let me start my next. Basically, I can't play anymore =/ Will this be fixed?
The only real problem I'm having is that Peacemaker occasionally glitches so that the crosshairs and revolver won't go away. Other than that, having so many signatures unlocked means that you're frequently accidentally activating signatures, and often not the ones you want. I've tried like 10 times to pull of revolucion, and every time silent assassin goes off. Maybe tweak that system? Or make it so you can disable some signatures?
I'm having the same problem. It seems that you actually cannot beat the Ice Water Magic Master as a Poison Water Mage. Your highest low attack he can defend against, and he can repeatedly use high attack (Aren't you not supposed to be able to use the same attack in a row?) which always gets you down by 10 HP whether you defend or counter attack. After you're down to 50 HP (5 turns) he freezes you and is free to rain 60 points of damage, and you lose at -10 HP every time. Unless you use some other suicidal strategy, then you might wind up somewhere other than -10, but I don't know how.