Nothing you can do when the orb displayed orb changes to orbs that are just leaving the screen. Maybe dont let the new orb be any kind of orb that is more than halfway across the screen.
Checkpoints are available in practice mode if you want to enjoy the game without the hardship of restarting each time. However I might add one in at the end of each section. Thanks for the suggestion. :)
Very much enjoyed the game. Easy once you get the strategy down. Would have liked to see more upgrading. I think I only bought 5 upgrades the whole game.
Had a very strange glitch in which I looked at a contract and decided I needed to hire some mercenaries first. When I went back a new contract was up (same hour). So I tried it again and another new contract was up. Did this a few times until red fang showed up as a reward and then ran the mission. It brought in enemies and allies from EVERY contract I had looked at. Craziness!
Could you describe step by step ? I couldn't reproduce this issue before. Please confirm or correct me if these steps are ok to reproduce this bug ?
1. Enter the contract page. (short before full hour - like 11:57)
2. Contracts are generated.
3. Leave contract page.
4. Enter contract page like 12:01 to see new contract generated ?
or
4. Enter Contract page like 11:59 to see old contract, but when you try to subcribe it's after 12:00 and new contract begins to be generated ?
faction mining + mine level + player level has an impact on mining better raw materials like gold or adamanium.
But I see no problem to add a tiny chance for finding gem during mining in the next update:)
Really, enjoyed this game. When I liberated the last sector I got the message saying there was a huge fleet in Blender but when I went there it was still cleared of enemies. A big final showdown would have been nice.
Whenever I get cargo for "Vita in the Vita Alpha sector" it is undeliverable. There is a Vita Alpha in the Vita sector but it still wont accept the transport.
Game is coming along nicely. I'd like to see a description of what buildings do. I'm not sure what the purpose of building things like farms and fountains is. Also, would be nice to be able to assign hired mercenaries to defend.
TheGreatKira it should be all possible this week regarding the building description and so on.
Recently asked by Sildarion.
It should be possible to hire mercenaries and join to defence forces during siege. This functionality should be at the place now.
Really frustrating to hit a wall and get reset too far forward and have to drive backwards so the game will start recording your forward progress again.
Yes I did notice that, Ill see what I can do :)