I like the old questing system better. The last one was opened at level 300 I believe, and that gave me something to strive for. I can get level 60 in 10-15 minutes now, and have no reason to level beyond that with the new quest system.
It's sad really, but this is the true essence of idle games, they really are nothing more than this. Modern ones have prettier pictures and more to do, but all in all the goal is to just make more money.
There needs to be a different incentive to click. Right now a click generates only 14 letters, but my lps is over 3k. Certainly insignificant. Maybe create an upgrade that allows clicking to extend the combo or add a percentage of lps to clicks.
I think the idea of the game was to go as far as you can with quests until you cannot afford them anymore. Then you go and spend the LP to boost your char to take on more quests. Eventually though the quests become expensive and you will need the extra exp from the traits to afford them.
The stats dont match up with the family traits. When starting the game, I chose strength which is the top circle. But while spending my LP I noticed that path leads to an intelligence buff. What a cruel joke.
Sorry, didn't realize that was an issue till now! Resetting should allow you to progress through the levels normally until we get it fixed.