People will hate me for saying this but. . . the extra production clicking bonus should be removed when a buff is active. Reason being is that a building buff like hellfire blast, is actually giving me more click damage than anything in the elven faction, who should have more click damage than anyone else. . . also the click bonus damage from production buffs putts holy light to shame because production buff lasts twice as long, buffs idle production and click damage. I just think something needs reworked to feel more balanced. (Play demon, you'll see what I mean)
hmmm. . . god's hand is always inferior to call to arms for me. I haven't gotten the 60 Qi mana upgrade yet, but another .5 doesn't like it would change things.
atug, you've got it all wrong. Elven is the best clicking faction. Demons are best at lategame idle production, which is why only their strongest buildings get a boost. Angels are more active play then demons. (All good factions are more active than evil factions)
WIth the HP nerf, wizard is now broken. I can't capture a pet high enough to outdamage me, so I tank. Taunt doesn't proc often enough so its useless. I used to be able to sorta get by with high hp and the lucky heal, but now I have to train on weak crappy mobs that I can tank. . . but now I dont care if taunt procs because I can tank them anyways. Wizard sucks :/
Health has not been nerfed, helmet has. You can now get more health than you could before. By recapturing a mob you should be able to make it better than you!
K. So I grinded bosses again today for another 3 hours and still not a single key dropped. I would expect to get at least 3-5 keys an hour if you want to make the tower ascension viable content.
There needs to be higher faction coin drop chance per diamond. I'm reaching 50 halls of legend before I can even purchase the second faction upgrade set.
Thank you, will be fixed in next update.