{Bug}: For some reason pets are now stacking. I have 5 pets summoned; a scorpion on top of a spider on top of a rat on top of a bunny on top of a goblin lol
That should've been fixed in my earlier update, have you refreshed your page since then? Will take a look at it again. Will also take a look at the skills, figured I missed something there. Thank you for your feedback.
The priest does heal, but the heal has a cooldown (10 seconds):) There may or may not be things in the game to enable priests to heal more often, or more effectively... but I don't want to spoil anything!
That's a balancing issue! In the beginning leveling up happens very fast because it's cheap, but by level 20 or so it will become very expensive and your primary method of improvement will be to figure out efficient ability builds for your raiders. I felt like only raising the damage every other level gives it a bit more meaning. For example, by level 20 the base damage of your raiders will still be only 6 (as opposed to 2 in the beginning), so every other point of damage you can get from somewhere else will mean a lot! Also, HP is updated every time you level up so your raiders can take more of a beating.
Shouldn't be doing this stuff this late, will do my last update soon and hopefully most flaws will be fixed. Sorry about the inconvenience