Archer Insanity (lvl 45)-
Arrow - 10/10 Range - 5/10; Line3 - 1, 5/5, 10/10; Quiver 3/3, 1, 0; Hardened Arrowheads - 10/10 (Barrage 0/10) Regular arrow attacks do 66 dmg, +19 range, +3 speed, +7 rate and each hit does a -25 physical debuff. While leveling go for hardened arrowheads asap after quiver then fill in damage and range last, very soon archer will be rapidfire death.
Good game though - I'd like to see the units and towers be cheaper though, the 4 heroes are more than enough unless you want to pop a necro unit debuffer in front. The mage unit's freeze is better than the mage's but everything dies quick enough thanks to the archer. Finally, going for AOE stuff doesn't make sense because nothing bunches up really, maybe if I'd tried blizzard it would but at most there are 2 units clumped up because one got freeze bolted (and is about to die).
I don't really understand the level cap for balance since the archer is the only one who could use more (6 more to be precise) that would do anything. Anything else would just let you get other attacks instead of maxing out one.
Speaking of the archer now that I finished it the mage is poor compared to the archer, and not even as good as the necro. The necro is okay but the archer far surpasses everyone else because of the multiple skills that affect every attack and the auto-debuff shot skill makes it insane.
The very first and cheapest archer hero is death incarnate and the mage really suffers from slow spells since he levels slower as well, and no variety. The necro has interesting variety but basically once you max the chaos bolt and supporting talents @ lvl 20ish you can't get any better, if his support skills affected all attacks like the archer's does he'd be comparable but as it is he's just second string to the archer.
The mage levels very slowly compared to archer, assuming exp is granted per hit. The archer actually turns into a little death cannon if you go solely for +speed +dmg once you get the one that auto-debuffs armor. I hardly use the mage because he's like 15 levels behind.
Ms Paint?? Are you an Idiot?? Indeed you are......Please, I'd like you to produce a game of your highest quality....then I'll do the same and watch as my game blows yours out of the water! :)
If traps lasted more than 5 seconds this might be more than an unresizable whack a mole with tiny stickmen.
It's a shame that's all it is at the moment, seems decently polished and thought out. lol @ THE POWER OF DAMAGE! Why would you take anything else? ;)
Simple game that's essentially arkanoid except with bouncing instead of ricochets. I found it pretty boring if I have to juggle fruits I need better tree sprites!
You don't need to max skills, I barely touch anything but the Demon tree and have all brilliant. This isn't Gemcraft where you set up an infinite feedback loop to get 2000 levels.
Thought it was another Gemcraft clone because it has Gems in the title but this is a great game - just deep enough on all levels to keep me entertained.
Ms Paint?? Are you an Idiot?? Indeed you are......Please, I'd like you to produce a game of your highest quality....then I'll do the same and watch as my game blows yours out of the water! :)