whenever you hit the first letter button(yellow) it seems to take you back to level 2 unless you go back to the menu and select the level manually. lost like half my yellow hints. should be fixed.
Why don't the turrets get shut down by EMP? Isn't the turret shooting energy? If it isn't, then what is hitting my guys out there? Some kind of purple goo?
Basically the loops of zen series, but with the different connections.(T and the tetris piece shaped one) However, the puzzles are much easier. It would be better with harder puzzles and a random puzzle generator, but in the state its in now, I'll say 4/5 because I like these kinds of puzzle games.
Tip for those having trouble getting headshots: fire from on top of the barricades, aiming down. Alternatively, you could stand on a ledge, but i find the barricades give a better chance of hitting a zombie with every shot. Also, you can aim at the same spot continuously.
um, there's a big bug in the game. whenever i decide to go from the starting room to the hallway, my guy ducks down and never comes back around half the time.
interesting tactic, make a tiny bubble at the edge, so your ship is like class 5. Enemies will aim at the center and miss almost all the time, and you can use high level weps. Manouvering is bad, but enough so you can dodge the few aimed at you. Plus this comment if it works for you.
I'm running into a glitch where my guy pulls another creature in, even though my pull is set to one, forcing me to flee(if im looking) or die. Any way this could be fixed?
missile tanks are actually much better than they seem, if they get to the end. The ai never goes for them, so the tanks shoot your opponent as he comes out, making him much easier to defeat.
for some reason, I've lost my screwdriver, even though the walkthrough says i have to use it now. I'm in the warehouse and need to unscrew the vent. Next to me is a pile of 5 screwdrivers I can't pick up. 0/5
stay next to your towers, they're the only way to win on hard, also there is less delay between you sending units out and the unit's actual fighting, allows you to counter easier
a way i found to get the last loot is to ram the other ship while firing or even to just sideswipe it. It also works well for other loots so you don't have to circle back around.