Like most of your codezone games, its solidly made, ok graphics, good sound and controls. On this game, it was made a little overly easy by it telling me where the match was everytime. and then if I have no more moves, it doesn't just tell me that and let me reset.
I'll be chuckling everytime I see a large rock in the real world for a couple of days... Nicely done. Also liked the crowd scene with the burning man looking on... bravo.
Thanks for the game. I like the black and white style of it. Very nice homage to the flying string games of the past. Like most of the other commenters, it did lag up a bit whin I'd fill the screen with bullets. Maybe to ramp up the difficulty (or add another difficulty setting), when you lose houses and guns, the players should earn them back each level. Or give a choice to add a house or a gun back.
Very Nicely Done... I really like the controls and the pacing seems good too... You might consider altering the spaceships colors so that there is a little more contrast between the scrolling space backdrop and the ships... I lost them a couple of times. And once or twice an enemy continued to fire on me after I had destroyed it.
Why did the game end suddenly? Good effort. On a side note... I had the 'flying catch' once... then I got some cream from the doctor and it cleared right up.
Whats going on? My purple food pelets of death (?) only pushed arount the other fish, then they would explode... I think I picked up power ups, but couldn't tell you if they did anything, then Wham-o! I was on a different screen... and then it was game over... I'm sure you have a complex concept behind it, but you need to explain it and help the gamer realize what the poo is going on...