Four got through level 16, but in other games you'll see claims like 'beat 13842352 out of 20 levels' so I'd take it with a grain of salt. I certainly don't know how to beat 16.
It's a shame that there's no way to generate AP so I can take a look at the other skills.. but the main problem as I see it is how you need to equip everything. This kiln certainly isn't coming to the dungeon with me but I can't tell I can bake dough into bread until it's taking up a slot I might have preferred a shield or fire orb be in. Then I can unequip it and proceed as normal, so it isn't much of an issue.
Am I the only one adventures and favored activities are broken for? I'll be running, say, Fazbit's Factory? or Catacrypts. Stress gets too high so I stop, HP hits 0, whatever the reason the adventure stops. Sometimes it picks up again minus one or two rest actions, but if it does it definitely hangs forever soon after with one rest action active despite full bars.
Those are wizard hall upgrades. You need to check the hall (after you bought it, you can look at it in the Home and Player tabs) and spend prestige on them.
If you're selecting, say, a generic loop, it doesn't have a high enough item level for any of the useful enchantments you can put on rings. You might try putting Courage on a waist slot item of at least level 5; that's a good check for if it's working for you and for reducing the difficulty of Fazbit's holiday workshop a tad.
I don't know about stolen, but nobody should be uploading a URL to a different site calling it a game. One that claims to be free while paying real money seems like a likely scam fishing for information, in any case.
I've been running Fazbit's Workshop ever since you said it had more than that useless manifest that increased my gem maximums but I still haven't found this purpose, let along what might exist beyond it.
At first it seems like a horrible idea. Losing the codices drops your maximum by so much more than you gain and it takes so long to scribe them again. Eventually you'll be sublimating lore just because you notice you're at max codices again, why not.
No, never mind-that was from it having given me approximately one snowmunclus per run. It looks like frost decreases from conjuring in the winter village are impossible to do away with.
I've sold everything that can reduce my frost generation and don't have Dew of Icy Fire and still generate -131 frost per second. Something's clearly not normal in the calculations.
Hello! Level 16 has just been updated. Thank you for playing and for your feedback! :)