That's exactly what spellcraft does, and the enchantment raises the maximum level of spells you can combine. Useful if, say, you massively overlevel a ring with water and fire and want to hold the enter key down on a spell for both at once to make proper use of nigh-infinite regen.
You can go back by hitting that wizard hall and telling it to re-awaken the old character. You didn't start a new hall, you started an extra character to contribute renown to the current one.
I don't know about Sam's glitch, but the game does love to tell me that the action I just cancelled is a higher priority than an action I didn't and drops that instead. If that happens to make an enchanting stop midway the item becomes unusable.
A gem that is untouched is a gem that is floating and point downward. A gem that is touched is laying on the ground, even if it's in the starting location.
Hey, I recognize these from Quest Cards-though I suspect he was using an open resource pack. I'm not sure what I'm testing, but I got to 134 gold per second with a meteor surrounded by production enhancers plus three windmills and a golem in the corners, all level one.
Ah, and it looks like checking in again fixed things. Not that that helps much when a lot of players would happily cash in nine or ten times before refreshing.
I totally agree. Thats why this closed beta is such an amazing feature. I will look into this now. Thanks for the report and the follow up help Tola! Much appreciated!
I'm not locked out, per se. But since every time it decides to remind me I beat the boss it resets my territory and money to 0, I couldn't work toward accumulating the next objectives if I saw them.
Okay.. I started this, messed with it a little, went to bed. When I came back the next morning the boss wanted to fight me by having me click a few times. Now I appear to be permanently stuck on receiving rewards instead of seeing new milestones. 4,000 bags of cat treats and counting.
Hi Tola! Thanks for this report. I was looking at the database, and saw a few users with high amounts of cat treats, so you may not be the only one. Thanks again, and I'll start investigating this. Are you locked out of the game due to this?
It's disappointing, yes, but a third action and massive necrotic resistance would be horrifically unfair for us to have and the other players to not. Besides, if there's similar for every event you'd power spiral so hard it wouldn't even be funny.
Chariot of Fire takes high pyromancy and lumenology, likely as reference to the different pantheistic deities who were believed to be the sun or be hauling it around on their chariot of fire.
If you're having trouble with lack of skill points before you can Pace or cast Whisper or just can't manage a fight dungeon, try exploring the ruined crypt a few times. It only takes 20 times visiting strange bones or mummified remains to improve your Anatomy cap, good for .05 skill points, 1 max life and .2 life/second healing. Most dungeons that can raise skill caps take 1,000 visits and don't have a second site in the dungeon to speed that along.
I wouldn't say I fell for it since the engrish description had me betting it was either game theft or painful clicker in MS Paint. But yes, horrible showing, Raivis. Don't upload if it isn't your work, even if you do something lame and think that makes it remastered.
Codices and scrolls both add to passive research gain, you can adventure in any already completed location to generate research and arcana and at some unknown point you unlock pacing as a substitute study.
I totally agree. Thats why this closed beta is such an amazing feature. I will look into this now. Thanks for the report and the follow up help Tola! Much appreciated!