could be much better, but the defensive laser never fires. And if you don't match the enemy's ships, i.e. have destroyers when he does, you cannot win.
4 destroyers beat 20 fighters on planet.
Enemies get too powerful too fast, or there's not enough money to go around.
Maybe not having such expensive towers might be ok.
And the "Last Tower" is well named. If anything gets that far, pack it in. I can't figure out how to use it.
clever idea, but it really is an excercise in futility.
Maybe if the ants didn't get a massive health boost as soon as they picked up a piece of cake, this would be managable.
Found one problem.
On the 'no sentry' waves, sending flying enemies is really cheap.
Might want to consider making the hand weapon upgrades cheaper so we have a chance on those waves.
Got to 14 with only basic turrets. Upgraded, of course...
Then I gave in and swapped out for a laser per floor.
I agree that the game is too short. There's no chance to actually upgrade everything unless you stick to just the basic guns.
edit: Game needs a lot of work here. Apparently, if you pay this guy, he'll give you the actual game, and not just this demo.
1/5 for uploading a demo.
You're not supposed to be able to keep playing, clearly.
Lv 14 is impossible.
13 is managable, if you startshooting at the corner of the screen before the planes arrive.
Sound would help. Different weapons, maybe some autocannons you could put on the ship.
There's a lot you can do with this, but for now it's not very good.