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Tolrick's Comments

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TowerWars

Play TowerWars

Oct. 24, 2008

Rating: 0

it's a slow game that loads slow, and isn't very well balanced. Having some way to repair the castle might be good. It has some possibilities, but it's too clunky for a good score right now.

The Horde 1.0

Play The Horde 1.0

Oct. 23, 2008

Rating: 0

Fairly well done game, though nothing really new here. Maybe if there was more to it, it's kinda short as is.

The Robot's Way

Play The Robot's Way

Oct. 22, 2008

Rating: 0

yeah, game needs balancing work. If the robot can be killed with one hit, the player needs to be able to see more of what's coming.

Whiteboard Tower Defense

Play Whiteboard Tower Defense

Oct. 21, 2008

Rating: 0

To the guy that said he got through hard mode with all his respect, you're full of it. Very first wave, at least one gets by every time.

Hit The Jackpot 2

Play Hit The Jackpot 2

Oct. 21, 2008

Rating: 0

I think ifthe description says the range has weak wind, there shouldn't be 71% wind speed anywhere on it. and it shouldn't drop from 35 to 12 just as you fire, making ir pretty much impossible to actually aim.

Hit The Jackpot 2

Play Hit The Jackpot 2

Oct. 21, 2008

Rating: 0

The wind simulating is more than a little off. I've had 2% wind throw my arrow all over the place and 30% not move it at all. And the wind changes are a bit too random.

The Heist

Play The Heist

Oct. 07, 2008

Rating: 0

Despite the outrageous collateral damage, this is a decent game. Could still be better, but a good effort.

Swords and Sandals 3: Solo Ultratus

Play Swords and Sandals 3: Solo Ultratus

Oct. 05, 2008

Rating: 0

I power attack and hit for 18 damage, he quick attacks for 29... wtf?

Swords and Sandals 3: Solo Ultratus

Play Swords and Sandals 3: Solo Ultratus

Oct. 05, 2008

Rating: 0

Pigsus, the second Arena Master is far too powerful to beat with anything you can get by the time you reach him...... He hits three times harder, has far more armor, more life, and he's able to dodge half my attacks.

Castle Clout 2.0

Play Castle Clout 2.0

Oct. 03, 2008

Rating: 0

so, the bonus level is a blank grey screen?

Castle Clout 2.0

Play Castle Clout 2.0

Oct. 03, 2008

Rating: 0

Sometimes it won't actually throw the boulder when you click the second time. It just gets stuck on the arm.

Straw Hat Samurai

Play Straw Hat Samurai

Oct. 03, 2008

Rating: 0

finished one wave with an arrow headshot... The silouette of the enemy with an arrow through his throat was kinda cool.

Straw Hat Samurai

Play Straw Hat Samurai

Oct. 03, 2008

Rating: 0

it lags a bit here and there, and it's a bit short, but good overall.

The Life Ark

Play The Life Ark

Oct. 01, 2008

Rating: 0

click on things randomly until either nothing happens, or you screw something up and can't continue. But since there's absolutely no way to know what to do, you'll never know you messed something up. 1/5 for a useless piece of trash.

MobSport

Play MobSport

Sep. 28, 2008

Rating: 0

kinda sucks, actually.

Pixelshocks' Tower Defence II

Play Pixelshocks' Tower Defence II

Sep. 24, 2008

Rating: 0

fairly bland. The small screen is a minus as well. I know we can go to the other site to play it at a decent size, but why post a game here if it's not fully playable?

Aether

Play Aether

Sep. 09, 2008

Rating: 0

Is there any sort of clue about what to do? This game could be very cute, but there's no instructions, or even vague hints.

The Necronomicon

Play The Necronomicon

Sep. 09, 2008

Rating: 0

3/5 for the horrible challenges, otherwise it's be a good game. It really only needs slight improvement everywhere else.

The Necronomicon

Play The Necronomicon

Sep. 09, 2008

Rating: 0

most of the challenges are horribly unbalanced. Slightly unbalanced would be fine, hence the name: challenge... But when your opponent routinely kills you first turn because you didn't have the exact right mix of cards in both decks.. That's not skill, that's pure luck. And a challenge you can't win isn't a challenge.

Air Show

Play Air Show

Sep. 07, 2008

Rating: 0

Needs better instructions...

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