nice game, fun consept. I gave up at around level 8 , too much grinding to get gold for upgrades. The various enemies and towers should have better descriptions/abilites. It is no fun to know that you have to replay the same easy level 5 times to get enough gold to progress.
i think this might become a nice game. The odd figthing mechanics should go, fight on auto atleast. I spend 50% of the time refueling and watching the travel animation.. might want to reconsider that. It isnt as fun the 976th time.
are you supposed to make it to 150 on 3rd run? i feel stuck 10 levels short. Been griding for 2 days now. Feels like a poor reward to reset. giing up all that xp for a few new items.
I just reset for the first time, got a chest from first boss.
After that nothing. Just defeated boss lvl 25. no more chests.
IS this intended? Seems like an odd incentive to start over.
The xp gains is lost only to get some idols and a ruby chest?
Very nice idlegame, after some more tinkering you are sitting on a monstergame. gl
This release was abit premature imo. Work on the actual combat mechanics abit more. I just pressed the mouse to spin the spindle the guys send a wave of light and then I lost. Keep on working, and come back when you have more. no rating from me
It's just pre-alpha release, we're testing basic mechanics.
The game is made so that absolutely no way to die in 1 turn, please, if you can, try to say more about what happened
Great game from a small crew. 5/5! I am looking forward to the next chapter! Something to consider for an update ; I played the main storyline mostly. Died 5 times in total ,mostly early in the game. After i got 3 or 4 characters on the field, battles were easy, never looked at the other companions,almost boring. You should find some clever way to make it interresting all the way. I ended up using my optimal sequence almost every battle.. rinse repeat. You get too any items imo. Replace it with gold if it is obviosy useless items. To uch hassle selling .. minmaxing.. Wished there was a beastiary. To look up basic stats of monsters. Also numbers for actual dmg on various spells and attacks.
Beat the game at lvl 19, should be some "impossible" roadblocks on the way. never tried the endless caves. Best of luck. Ty for your effort making the game.
very nice game. Need some finishing touches. Look over tower description, some of them are wrong. Like Slow2 and fire. Uncertain if some of the towers perform as expected. Like the cyanpentagontower and purple +2 for each enemy it passes thru. Please add a speed up function. ty
Thank you for response. I know it wasn't very good idea but I couldn't come up something better with making money and getting upgrades. :-(