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Tosatsu's Comments

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Rebuild 2

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Oct. 16, 2011

Rating: 2

Same thing Jerkid. It wasn't doing it yesterday though... Broken update maybe?

Jacob and the Gyrocopter

Play Jacob and the Gyrocopter

Jun. 21, 2011

Rating: -3

I also ran into a slight problem with health. It's too uncommon, especially in powerful segments of the music. And when it does appear, the amount it heals is almost entirely pointless. It either needs to be more common, or heal a lot more. Optimally a mixture of both.

Jacob and the Gyrocopter

Play Jacob and the Gyrocopter

Jun. 21, 2011

Rating: 2

Found a bug with earning money. Either it quits after a certain amount and goes back, or only goes up to five digits. I just did a half hour long mp3. About two thirds of the way through I checked my money and realized I was past $30,000. Yet, my final score was $12,375. That leaves me to assume I either ended up with $123,75?, or it reset on me at some point. ... To restate a suggestion made by an earlier commenter, the enemy bullets need to be on a higher level, and the bonuses on the bottom. Nothing is worse than running forward to grab that much needed health bonus, and die because an enemy was hiding under it, or a bullet was under it. On the subject of layers still, if the player's bullets were on a layer below the gyrocopter, they would most likely look a lot better coming out.

Jacob and the Gyrocopter

Play Jacob and the Gyrocopter

Jun. 21, 2011

Rating: 0

Alright, these new bullets are a lot less distracting. Now the only problem with them is that they don't seem to be coming from the actual gun, but rather a little behind it... Kota's problem seems to confirm my own, that being that the game recognizes silence as the end of a song rather than waiting for the actual end. I hope that can be fixed soon, as I rather want to play my immense song. That, and a lot of songs have pauses in the middle. I had a couple more suggestions, but I seem to have forgotten them... It is pretty awesome to see how fast this game is updating though.

Jacob and the Gyrocopter

Play Jacob and the Gyrocopter

Jun. 21, 2011

Rating: 0

I haven't run into a single song that didn't play yet. Then again, I also don't have iTunes. Considering though, that all the people who have said their songs aren't working are trying to use ones from iTunes, are you certain that they are mp3s and not a different format? I did run into a slight oddity though. Trying to run my aforementioned four and a half hour song, it played through the first song in the medley and quit. I'm not sure if that means it compiled weird or if the game recognized the silence and stopped automatically... The new image for the cat turret is a tad distracting to me, as are the odd little colored diamonds my gyro seems to be leaving behind.

Jacob and the Gyrocopter

Play Jacob and the Gyrocopter

Jun. 21, 2011

Rating: 1

This game is obviously meant for endurance runs! To that end, I have compiled a four and a half hour mp3. Now I just need the courage to actually do it... Looking forward to seeing what's changed again, since another update was made. A suggestion. Add another high score slot, for longest songs completed, using the length of the song as the score. And possibly a "Longest song played without pausing", for insane people. And possibly insomniacs.

Jacob and the Gyrocopter

Play Jacob and the Gyrocopter

Jun. 20, 2011

Rating: -1

This game has inspired me to enlarge my MP3 collection. It's truly shocking what songs make the game harder. They all get tough once you hit level 10, but really, "Butterfly" gave me more trouble than "Feuer Frei"! Considering the game got a major facelift overnight last night, I think I'll be keeping an eye on this one to see what else gets added to it.

Vehicles

Play Vehicles

May. 21, 2010

Rating: -2

Seems like a good game, but when I try to get the stars the checking thing comes up and blocks my clicks. Suddenly opening a new tab is not conducive to good timing.

vel.blast()

Play vel.blast()

Jan. 10, 2010

Rating: 1

Surprisingly difficult game. I rather like it. I kind of like how the shield doesn't always effect all of the bullets around you, though I assume that is part of the code, so I'll figure out how eventually. But rather you have to always be ready to dodge. Having the upgrades expensive is also a rather good idea, because it makes it so you have to play the game with a good level of skill even before gaining all of your upgrades.

Creeper World Training Sim

Play Creeper World Training Sim

Jan. 08, 2010

Rating: 0

Vigi, do you even realize how much Flash costs? Or the amount of effort that goes into a game like this? to claim that it does not deserve the money it gains by being on here, is utter foolishness. This game, demo though it may be, is far better than many full version games I have seen here. And to be honest, better than many I have seen on store shelves. Also, I think you are wrong in what you say Kongregate is about. It is not for earning the money, that in my opinion is a very nice side benefit. The purpose of the site is to share great games with others, and show the skills of their creators.

Buggle Connect

Play Buggle Connect

Jan. 05, 2010

Rating: 0

There appears to be a problem with the random bouncing of the buggles. I have been playing this with my brother, on our laptops, and sometimes we both end up with a different result after a round, and once that occurs it never goes back to normal. If there is ever a sequel, or upgrade, I hope to see that fixed.

Buggle Connect

Play Buggle Connect

Jan. 03, 2010

Rating: 0

This is a great game, but I can't help but feel that it is unfinished. I'd like to see a better lobby system implemented, and possibly accurate high scores also.

Gravit-Eye

Play Gravit-Eye

Jan. 03, 2010

Rating: 0

An okay game, but I have seen far too many like it to believe it is worth any real credit. Sorry, but I would prefer something new to an improvement on something old.

Creeper World Training Sim

Play Creeper World Training Sim

Jan. 03, 2010

Rating: 0

This is an awesome game, my only regret is that I can't get the full version. Also, the levels can take quite awhile, if you are like me and enjoy making it a slow painful death for the creeper. On average I take about fifteen minutes, I could cut it down to maybe six to ten if I just went for the totems instead of total domination.

Rubble Racer

Play Rubble Racer

Jan. 02, 2010

Rating: 0

Game is very similar to another I've played, but much more difficult. Rather impressive really.

Fragger

Play Fragger

Jan. 01, 2010

Rating: 0

Oh wow, finished level thirty just as I lost connection with the achievement thing, and it won't give me the badge for replaying the level >.>

Clockwords: Prelude

Play Clockwords: Prelude

Dec. 01, 2009

Rating: 0

Looked up thursday, because I didn't understand why it would be accepted. Turns out thursday is a "Prehistoric compound whose components are represented by Donar, Germanic god of the sky". So yeah, it would work.

Clockwords: Prelude

Play Clockwords: Prelude

Dec. 01, 2009

Rating: 0

It's quite simple. The words you are missing are names of days. Therefore considerable as proper nouns. Also, missing word. "Zinjanthropus" I have a dictionary. Those Zs can be quite annoying you see.

Clockwords: Prelude

Play Clockwords: Prelude

Nov. 30, 2009

Rating: 0

I find that most words that seem to be missing, are not actually words. Interesting isn't it? Can't play too long though. I end up stuck using the same words over and over. Need a break to refresh on new words.

How to Raise a Dragon

Play How to Raise a Dragon

Nov. 30, 2009

Rating: 0

Seems if you don't get the badge the first try, just reload and get one more title/behavior.

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