Games Achievements My Kong Sign In

tratan's Comments

Comment

Icy Gifts

Play Icy Gifts

Feb. 02, 2011

Rating: -1

I forgot about the upgrade system until after the last level, lol. Still got 85 stars!

Colors and Maths

Play Colors and Maths

Jan. 18, 2011

Rating: 0

Wow, I suck at this game. And honestly, I sucked at making it. Welp, only one way to get better!

The Visitor: Massacre at Camp Happy

Play The Visitor: Massacre at Camp Happy

Jan. 06, 2011

Rating: 3

Nice game, not too hard, not too easy. Nice animations, though gore's not my things. But... I didn't get awarded the badge, and came back an hour later to find there's no continue or save games. ... Oh well, I'll live :D

Back to the Cubeture (1)

Play Back to the Cubeture (1)

Jan. 06, 2011

Rating: -1

Nude Cuboy: Oy, Padrino! You are an: ultimate, fun, great, F*CKFACE! Padrino: Sticks and... wait wut Cuboy: GIVE ME A KISS :D (First part was real)

Back to the Cubeture (1)

Play Back to the Cubeture (1)

Jan. 06, 2011

Rating: -1

Time to take down evil! 5-starred within 5 minutes for the art and voice acting... then the gameplay was fine too.

Truck Loader

Play Truck Loader

Dec. 01, 2010

Rating: 7

I missed with the crate-fling on level 08... so I flung the robot down the hole instead. Partial success!

Motherload

Play Motherload

Dec. 01, 2010

Rating: 4

Aw, there's nothing in the sky. It gets dark... then light again! So I thought I was going to hit the sun or Earth or something equally silly! But it's just a programming glitch, it gets dark again, then light again, forever.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Oct. 20, 2010

Rating: 2

All I've got to say is- "HUWAA!" The game is great, the ending is sublime.

Road of the Dead

Play Road of the Dead

Oct. 20, 2010

Rating: 10

5/5 no question at all. You *must* see the voice acting in this game. If you take it seriously, you are in for a thrilling experience on the order of Left4Dead or any zombie movie. It's not a metal-gear-solid style story with characters and stuff to remember, though there are a few unnamed characters. Instead it gives you a sense of what it's like for the various types of people stuck in this hellish situation. The final few levels in particular describe a powerful dynamic between the soldiers on the ground and their commanders. Predictably there is an element of betrayal, but unlike so many zombie films it is not the "big twist". There is far more loyalty and honor. Reminds me very much of Max Brook's work. I HIGHLY recommend giving this a try, though I feel the difficulty should be reduced.

Shoot the Messenger

Play Shoot the Messenger

Sep. 22, 2010

Rating: 5

This is still a good game, just lacking polish. Things to know: Killing mailer-daemons is priority one. Don't hesitate to ram them, you are a fire elemental after all. The Lovecraftian thing is survivable, but it takes a while and changes your ending. Charge your attack. This lets you shoot multiple enemies at once, which causes them to drop energy and health. Know how you hold spacebar to regenerate energy? Well, this draws in the loot the pickups the enemies drop. Knowing these things, the later areas almost become easier, though in a fun way. Just fire power-shots into the masses of enemies, and draw in the resulting powerups, keeping a close watch for mailer-daemons.

Sonny 2

Play Sonny 2

Jun. 29, 2010

Rating: -9

Way too slow, no easy way to compare weapons (like a DPS estimation). How can I compare 2% vs 3% extra damage, when I don't know how much damage the weapons do? The main problem, though, is that the game incredibly slow/tedious. Case in point, the stage 2 knight/priest/mage fight. Why is the mage such a damage soak? He has passive healing abilities - I could see a knight having that, but a mage? Then at 10% health he used an ability that healed him for all his health and buffed him. WHY IS THE MAGE A TANK.

Shore Siege!

Play Shore Siege!

Jun. 21, 2010

Rating: 1

I bought only the gold nail and the cannon, and ended up $707 short. I didn't even fire 35 cannon shots, so I needed to complete the game with a budget of less than $4000. No enemies made it through, either. This is my third attempt and I'm very disappointed, I probably lost due unavoidable bad luck. It's also lame that we need to guess how much we're allowed to buy, or read comments to find out.

Modern Tactics 2

Play Modern Tactics 2

Jun. 11, 2010

Rating: 60

So, my previous comment was made before I found the customization screen. Wow. 5/5. Reloading works perfectly, the default ability just makes it not take an action. You can see the number of shots on the gun image in the bottom-left. I died on the 1vs1 fight about a dozen times before I found the customization screen, then it wasn't nearly so hard. It did leave me with an intense dislike of regeneration though... seems like it should be nerfed, but maybe I just got frustrated (:

Modern Tactics 2

Play Modern Tactics 2

Jun. 11, 2010

Rating: 1

I just completed the map where you have to flee toward the enemy spawn. It wasn't actually hard, it just required a little out-of-the-box thinking: don't kill any enemies, just keep them flashed constantly. If you kill them they'll respawn around your objective. I took no losses, and the most damage I took was because I accidentally finished off an enemy with a flashbang, and he respawned near me (:

Modern Tactics 2

Play Modern Tactics 2

Jun. 11, 2010

Rating: 61

I like this. Good tactics, and the presentation isn't so bad either. Sometimes reloading doesn't work, I assume because the unit is out of clips, but the whole mechanic is rather pointless. Ammo isn't really a problem, just switch to the other gun (as a free action) or pick up a gun, so I suggest you remove the ammo mechanic altogether. Less confusion. Enemy respawning was a bit jarring. I had an enemy spawn in and knife one of my guys. This isn't actually a major problem, as long as the player treats the enemy spawn as dangerous, but you could force units to spawn at least a certain distance from their foes.

Bible Fight

Play Bible Fight

Jan. 21, 2010

Rating: -2

Ok I'm agnostic/gaian and I love the concept of Eve+Adam getting payback against god for the shit he put their children through. But this game sucks! How could you make a lousy fighting game like this after making a good one like Death Vegas? If it's possible to have a perfect match against Satan, that means there's a system of attack that'll work well against him... but WHAT? There's no tutorial whatsoever, much less a primer on tactics. Everything moves too fast for experimentation, and the hit detection sucks anyway. So FECK this, FECK street fighter, and FECK christianity. You all suck. PARTICULARLY YOU YOU MOTHER FECKING CONTENT FILTER.

Endless Migration

Play Endless Migration

Jan. 04, 2010

Rating: 0

Nice game, no problems with it at all. Funny, cute, fun. The "medium" badge is crazy though. Every achievement? Really? Took a while to get the first 28, but "Sky Captain" is insane. Even with all upgrades, about 90 seconds in, instant-death is crossing the screen from all directions. Even if you see an enemy coming, where can you dodge? Most likely into another enemy. "Medium" my arse, screw that badge. Game is fine though.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Dec. 11, 2009

Rating: 0

Hahahahaha! Bwahahahaha! Wonderful sense of humor. Decent gameplay mechanics, a lot of optional depth (the best kind of depth!). The ending animation and minigame were perfect, just perfect.

Hands of War

Play Hands of War

Nov. 10, 2009

Rating: 0

Not a bad game in general, but farming reputation is dumb. I believe I've completed every shadow quest and never attacked them, yet they won't "allow" me the quest to give them the last heartstone piece. I already farmed about 30 to get the third piece, now I need 699 more reputation points. I seriously hope I've missed a quest, but if so, it's only because the map gives no indication of where any unsolved quests are. Otherwise fun combat mechanics and good game.

Alice is Dead - Ep 1

Play Alice is Dead - Ep 1

Oct. 26, 2009

Rating: 0

Nice style and artwork. I like the messages when you use objects. Very short for a hard badge though, much less one with a step-by-step walkthrough. I'd suggest an easy badge instead.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate