There needed o be far more quality assurance on lvl 20..
I have all done, they were fun to find the strategy but god damn..
lvl 20 is just luck on the drops to save it.
It's a horribly designed map.
So this is their new tactic? They won't even hint at the "online" or "multiplayer" aspect of these pay2win garbage games to entice people to play?
Yes, we've gotten wise to which games are the complete shit ones, but doing this will only make us suspicious of ALL games coming out, and reduce your overall traffic.
Horrible decision, guys.
I am glad you liked the puzzle aspect of the game. Btw, stars are NOT based on time. Time bonus is ONLY for score. Stars only depend on scrolls wasted. Thank you :)
Are you serious? The rat king is dumb! Stupid design.
You CAN'T make enemies take two shots, instead of one, when they swarm, are infinite, and are fast moving.
I wasn't able to kill them fast enough, ran out of all bullets, and then got swarmed and died. If I tried to focus on just the boss, then the entire level would be flooded.
Really dumb design, not going to attempt to keep playing this game.
I thought the intro was bad enough...
2/5
It's a shitty game that isn't challenge so much as obnoxious and annoying.
Especially the one with the arrow that you have to hold down space for. It's a horrible control, and the game is crap.
Yeah there's a big problem with the recruiting.
I'm stuck because I can't find any soldiers. I can't unlock a new area, and I can't upgrade my buildings.
All I can do is take direct action to keep the hordes down, but I'm getting little from those.
On that note, making it take an entire day just to go to the area to pick up your recruits you have is a bit silly. It's also annoying to have to do that, to take the time to click each one you need.
For the people wondering, decimate and bleed and exactly like Ice Attack and Fire Attack, and et al element attack.
They add bonus damage to your hits that aren't blocked unless they have the resist for that.
So let's say your weapon damage is 100. Your hit will show a 100 damage hit above the enemies head, and below will be a second number popping up, depending on what your thing is.
Most enemies have resists to certain things like ice and wind, but nothing resists decimate, and only a very few enemies resist bleed, but the end boss does not.
So for the end boss SPOILER (at lvl 80), stock up on decimate and bleed, drop all other added damage like shadow and ice and fire, w/e. Make sure you get a boat load of potions.
I recommend if you are trying to make a final boss run, go through from lvl 0. That way you get there with probably 40-70 health potions, 30 mana potions, and enough crafting loot to make all sorts of potions.
My guy flies towards the enemy, both fire missiles.
My missile is shot down, their missile goes through and one shots my guy.
How about...no.
RNG kills completely ruins games like this.
Hi. This is such an addictive fun game! Great job!
There is one problem I saw though. An annoyance.
There REALLY needs to be a penalty for jumping off a planet while in combat.
The AI seems to love bouncing in and out of combat with you, just jumping to another planet if your forces are too big heading engaging them. It makes the games more tedious defending every planet sufficiently, and less strategic, less able to trap the enemy. It makes it far more of a game of attrition.
Just a thought.
A percentage of guys lost if they jump off a planet while engaged with an enemy would fix that.
I was super excited to see the final path and beat the game! I completed every single mission, and on the last it said "more coming soon."
Are you kidding me?
I get that it was a lot of missions, but you couldn't have at least given an ending?
It's really obnoxious to not even have an ending.
Diff'rent strokes, and all... Thanks for giving it a shot either way!