[Warning - Sorta a spoiler] Why does "IT" never work? How about at least something "glass half full" like seems like they can survive the radiation but at least the ones that got blown into itty bitty pieces aren't going to get up again.
Definately needs to see vehicles in perspective especially at the end where if you're me, you're desperately trying to find a water barrel and swerving all over the road to hit one.
Bug: After the Walker right after the spikes where it looks like you have to jump on platforms to climb up if you destroy the platforms then hit the wall while jumping you can jump super high and get on the top. If you go off screen you get stuck and have to start over. Besides that it was very fun.
I'm wondering if the play screen "glitch" isn't caused by the lack of a loading screen. I turned off my pop up blocker, pressed play, still didn't work...checked my firewall software and didn't end up changing anything about it but hit play again and it worked.
Pretty good game. Couldn't finish it because I couldn't figure out how to tie the dynamite to the fuses and the walkthrough links no longer lead to a walkthrough.
My exciting final turn: Nuke takes out Naz, she comes back to life, then the second nuke lands, takes them both out...but NO, Matt Survives it! Oh No, here comes the tank! Matt Survives again, counters, victory!!!! GO MATT!!!
Why is VoidParticle's post "Best"?! Your tail does NOT fall off! If it did it would be so much easier to dodge! Green orbs only cure a little and only the first 2 yellow orbs make you grow. I wonder if he even played it. Anyway I think it's a great game. 5/5!
I like these but I didn't like all the choices that didn't make any difference, like your choice of clothing and weapon. It would be cooler if the game keep better track of that stuff. In fact I was able to use the rope even though I never packed it. Found one bug, get killed by a farmhand and click next and you're home safe and sound.
Fail! Extremely boring game. Not only that but I did the Stella's Spiders quest and I didn't get the badge. Also the badges think I'm lvl 2 when I'm lvl 6.
For Monsters, their level is their attack power and hitpoints both, xSindyx's description is wrong. A level 5 will kill a lvl 1 outright. It's easier to see with a lvl 3. Player attacks first; mob 3hp -> 2 hp: mob hits for 3; p 10hp -> 7hp: next attack 2 -> 1 hp; 7 -> 4hp: 1 -> 0... mob dies and player has 4 hp left.
Good game. Like others have already said, the AI needs a little work. For instance, no matter how bad the COM's hand is it should never throw a 17cm parrot on top of a make-or-break PAX. If it has to throw something low at least choose a family that has some big birds in it so I might worry a little bit.
Great game! Needs a button to sell all non-artifacts for before you use escape wings. That's a tip for new players! Always sell all your non-artifact items, I don't think he stressed enough that you ONLY keep your artifacts, stats, and money.
To kill the lvl 14 ninja champion you can use a beholder tower (maxed radiance tower) with maxed radiance, burn, mana, and meteor. Dump all your meteors on him and he'll burn up before he reaches the gems every time.
Pretty good game. I think people need to realize you're not expected to get all the achievements the first time you run a race. A few gripes though - drowns too easy and needs to orinitate you with the road when it resets instead of whatever way you happened to be facing when you crashed.
It's pretty but hardly a game or even an interactive story. If you don't save the family you just keep going until you die. If you do, they cry then move on and probably, let's face it, get killed as soon as they get off screen since you're not there to protect them anymore.