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You Are The Road - Molyjam 2012

Play You Are The Road - Molyjam 2012

Apr. 10, 2012

Rating: 2

Badges Eh? How about killing them all before 40 Speed, or keeping them all alive for 100 (probably impossible)

Let's protest!

Play Let's protest!

Apr. 06, 2012

Rating: 2

it's a game about ANARCHY SMASH THE STATE ETC (no, seriously I'm pretty sure it's just a short silly game)

Zombie Madness

Play Zombie Madness

Apr. 01, 2012

Rating: 3

Ugh, well I won't fault this game for being yet another arena shooter (YAAS) I will say that you should change it so 10% of the zombies can live and the round will still end, this will prevent the drag of early game as I'm stuck hunting down one stray zombie.

Defender's Quest (lengthy!) Demo

Play Defender's Quest (lengthy!) Demo

Feb. 01, 2012

Rating: -2

Ohoh! It's a purchasable full version! Even better! I just thought it was unfinished. This game is easily a buy for me! And at 7.22 Canadian, if it's even twice as long as the demo I'd be content.

Defender's Quest (lengthy!) Demo

Play Defender's Quest (lengthy!) Demo

Feb. 01, 2012

Rating: -2

I will say, you should have released this as a Part 1, it certainly has enough content.

Defender's Quest (lengthy!) Demo

Play Defender's Quest (lengthy!) Demo

Feb. 01, 2012

Rating: -1

What a brilliant game, wow. This was so good. I hope you the best of luck in the final product, I eagerly await it. Well designed, lots of fun, the perfect balance between a tower defense game and an RPG.

SOPA/PIPA

Play SOPA/PIPA

Jan. 19, 2012

Rating: -18

This is a super exaggeration and serves to dilute the issue and spread disinformation. SOPA is bad, but this is nonsense. I get the argument of slippery slope, but I don't buy it, sorry.

Super SOPA Bros.

Play Super SOPA Bros.

Jan. 19, 2012

Rating: -12

The message confuses me, stop SOPA so we can have more generic mario bros games? XD (I'm against SOPA but, the message is mixed)

Super SOPA Bros.

Play Super SOPA Bros.

Jan. 19, 2012

Rating: 7

This game is oddly erotic.

Versus Umbra

Play Versus Umbra

Jan. 03, 2012

Rating: 1

What an excellent technically impressive title. Mirred, a bit, I guess by the poor monetization strategy (It's an audience thing. People do -not- like to pay for browser games because they -expect- it to be free) I like it, good work.

Outpost:Haven

Play Outpost:Haven

Jan. 03, 2012

Rating: 0

Rank ups happen so frequently I can't be bothered to care, the game is really easy that upgrading feels irrelevant and the storyline doesn't really establish itself in a meaningful game. It's really polished and good looking but the meat of good design is just simply lacking.

Adventure Story

Play Adventure Story

Dec. 28, 2011

Rating: -12

Blugh. This game is not fun at all, sorry. It's got good music and graphics, the gameplay is solid but the level design is just boring. The enemies are simple to defeat without effort and I really don't feel challenged at all. I didn't get far, I admit, but the first 15 minutes if anything are really dull. I'd love to see a cool bossfight but it just doesn't feel like it's worth the effort. I loved your first two games, they were brilliant in their simplicity, there was no waiting to get into the meat of the game whereas this feels like there's a big border of monotony to get into it. =/

Kingdom Rush

Play Kingdom Rush

Dec. 24, 2011

Rating: 3

Wasn't there a version with a fast forward button?

Hex Empire

Play Hex Empire

Dec. 19, 2011

Rating: 2

Ugh...just saw Hex Empire 2, wtf is that...

Hex Empire

Play Hex Empire

Dec. 19, 2011

Rating: 3

This game is brilliant in its simplicity. I'd love to see it expanded upon with team games, multiplayer, some new features. Otherwise, great.

Trigger Knight

Play Trigger Knight

Dec. 04, 2011

Rating: 1

These 'run' games are a lot ofun and the only thing I can really suggest is twofold; Programming it so that a shrine always come up atleast once in five (might actually exist) or some other reasonable number, make it so you can always feel secure (pretty much) passing a shrine at 50% and playing with god at 40% (or something like that). Two is adding some form of progression. Allow for this standard run format, but perhaps make it so there's a further game attached to this whole strategic resource management that stores levels or allows you to proceed through a game/story. Either way, fantastic showing.

The Ocean Around Me - Week One

Play The Ocean Around Me - Week One

Dec. 04, 2011

Rating: 1

What a great little game! Brimming with creativity and trying something new! Those minigames could use work, or could be removed entirely and replaced with something else. But I thoroughly enjoyed!

Developer response from Moshdef

I'm glad to hear you liked it! I'm working hard on Week Two, and maybe you'll be glad to hear that there are several new mini-games instead of the same old fishing and catching. Thanks alot for your comment! The positive feedback has been really motivational.

Focus

Play Focus

Nov. 11, 2011

Rating: 1

Dissapointing. The gameplay is great, but there's nothing but that gameplay, I was dissapointed. I wanted an ending. Oh well, good stuff.

Cursed Dungeon

Play Cursed Dungeon

Nov. 03, 2011

Rating: -2

Okay well that was an awful story XD But the gameplay is solid and very well put together, between upgrades and stats/perks. I enjoyed it thoroughly

Town of Fears

Play Town of Fears

Oct. 22, 2011

Rating: 2

What an amazing game. This is brilliant and well made. Could have used some more balancing, some more features (An endless/arena mode would have been fun to try) the characters could use some balancing, I found the healer was too weak to fight really anything, the student had trouble with most fights where longevity was an issue (poison related fights and so on) and the investigator with max evasion and good headshot was nigh untouchable, save for, again, poison. All in all I had a lot of fun, thank you for this great game.

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