Thank you, Zenshadows. I really didn't feel like beating this for a third time, considering it's just a "click here" game with no real thought. Pretty, though.
How have people not realized that the epicness of this game is because you're riding a gigantic freaking sperm and destroying tanks. How is this not epic?!
For the longest time I thought the game was all about luck, but then I started hitting stuff to slow down every time I topped out. Went from a heartbreaking 1989 run to 5650.
Sorry, no, when the enemy goes from me beating his castle down to 1/4 health to suddenly 54 troops, slamming through my lines and destroying my castle in literally seconds, your game has issues. If you can't balance it properly, throwing unwinnable situations at the player doesn't help.
Honestly, this would probably be a bit more interesting if unit attacks were more than just the units "jumping" on their tile to attack something. An attack animation would make this much more enjoyable to play.
Seriously. No music, a quickly boring premise, horrid graphics.. Featured? Pfft. Also, Neverblade, it's not total score, it's TRICK score to get the hard badge. i.e. the points you got from doing tricks.
Pheeew. Got my strike from pure luck on some city in Turkey. This game shows me how little I really know about the rest of the world. For a few of these I'm happy to just get in the right continent :P
Good game. Please note that ANY criticisms I post here are critcisms of an AWESOME game, so take them with a grain of salt.
The boss fights were... meh. I mean, while I understand that they're meant to be more a test of your ability to dodge than your ability to shoot, I'd like to see fewer bosses take up the whole screen. Also, where's the fun if you can hit them the whole time? What happened to giant enemy crabs whose weak spots I can shoot for massive damage? Still, all in all a great game, and thanks for it. Kept me occupied for awhile!