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ttursas' Comments

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Ball Drop One

Play Ball Drop One

Oct. 14, 2008

Rating: 0

acidDICA, the 80 balls limit comes from technical issues. I got the system to transport easily those 80 balls to the server, but more might require new tricks... Dunno, I'll enhance that later, if the game gets popular (I already have a new game under work)... :)

Ball Drop One

Play Ball Drop One

Oct. 14, 2008

Rating: 0

To unlock the last level, try collecting all special balls...

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

Also I have currently no idea how hyperjumble and Marth999 got their freakish scores. Marth999 was in my database, so I guess it was a fault in the game. A bug somewhere? But hyperjumble wasn't in my db, and I have a couple of banned ips already, so I guess he just hacked the game.

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

Thanks acidDICA! Sorry about the outline, but I hope it's better now than before, after you press 'o'. ;) I'll implement rating system to user levels if this game gets popular enough. Should help a bit. :) And yes, Special Ball Hits should indicate how many times you've hit a special ball, so if you replay the game with new special balls the count should just keep on rising. :)

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

arseiam & guys, sorry, I can't create save game files for v1.00...

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

Ah, teenagekick5, you were referring to those scoregrinding levels by you guys... :)

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

Pretty mad that user level 21, by acidDICA... :D

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

teenagekick5, seems like the game borked somehow, locally, there are no such scores in the database (fortunately). :P Any more info?

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

Ok, v1.01 is in with autosave (saves every time you return to the level selection screen). Plus 'o' to change the size of the balls' outline (for acidDICA)... :) Also added a couple of new statistics.

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

Heh, now there's a good reason for you to create (and perhaps submit?) your own levels? :)

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

Bloody blackmailers... Fortunately I'm on a holiday, so I'll start working on that save function. ;)

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

Now that you unlocked the final level, revisit all the levels and see what happened to those "mystery balls" in the background... :) Time to score some serious points!

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

Note that when you hit a black ball, you can drop later balls of similar size. So later in levels you might find small or big balls, hit them, and revisit old levels that felt too difficult...

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

Sorry about the game not saving the player's progression... :( I had to limit the features to get this out... If the game gets some success, then I'll implement also that feature.

Ball Drop One

Play Ball Drop One

Oct. 13, 2008

Rating: 0

When the bouncing black balls explode, then the level ends. And a black ball explodes when it stops moving, bounces 200 times, or hits one of those skull balls.

The Last Stand 2

Play The Last Stand 2

Jul. 15, 2008

Rating: 0

I already gave this masterpiece a fiver, but please, add badges! :) Thus the game would be IMO the best Flash game ever. Sweet Jesus, please make more games, dude!

Punk-o-matic

Play Punk-o-matic

Jul. 04, 2008

Rating: 0

Huh pretty nasty to rip those penguins from a commercial game (Disgaea)...

Android

Play Android

Jun. 14, 2008

Rating: 0

Urgh what happened to my comment? Anyway, the controls suck a little, and the graphics are really small on my 24" 1920x1200 monitor. ;(

Android

Play Android

Jun. 14, 2008

Rating: 0

Pretty cool old-school game. Chiptunes and all monitor. Anyway, 4/5.

Ball Drop

Play Ball Drop

Jun. 07, 2008

Rating: 0

Ok, I fixed the sound toggle bug, and made the green ball in level 12 bigger and moved it a little down so the player's ball cannot go under it any more.

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