Sorry guys, haven't checked the comments for a while. Thanks for the reports, I'll try to fix those issues. Also I'm working on the sequel, it'll have a level selection, level unlocking, new kinds of balls, and will look cooler and behave faster. ;)
phooltk, thanks for the info! Argh, I'll update the game asap!
I admit the difficulty is a bit too high, and perhaps too many levels are a bit sadistic, I'll fix that in the sequel. :)
And thanks for the feedback guys! I'll take a little break from homebrew coding (like one week?), and when I come back, I'll make a better sequel to this. :)
Ok, v1.02 implements Kongregate's high score API.
Also, if you click on the squid (ttursas) the currently bouncing ball will explode.
And if you click on a level ball and the black pearl/ball hits it next, you'll get 40% more bounce.