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ttursas' Comments

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Ball Drop

Play Ball Drop

Jun. 06, 2008

Rating: 0

A level editor would also be useful, I just hate having to type in the levels ball by ball, into the code. ;) I'll think about it...

Ball Drop

Play Ball Drop

Jun. 06, 2008

Rating: 0

Sorry guys, haven't checked the comments for a while. Thanks for the reports, I'll try to fix those issues. Also I'm working on the sequel, it'll have a level selection, level unlocking, new kinds of balls, and will look cooler and behave faster. ;)

Ball Drop

Play Ball Drop

Apr. 14, 2008

Rating: 0

Thanks Doinky! What kind of a computer you have there? I've got an overclocked Q6600 @ 3.15GHz so I really have no idea how the game runs elsewhere...

Ball Drop

Play Ball Drop

Apr. 13, 2008

Rating: 0

Right, v1.03 fixes that one level (I hope there aren't more of those) plus one possible crash.

Ball Drop

Play Ball Drop

Apr. 13, 2008

Rating: 0

phooltk, thanks for the info! Argh, I'll update the game asap! I admit the difficulty is a bit too high, and perhaps too many levels are a bit sadistic, I'll fix that in the sequel. :)

Ball Drop

Play Ball Drop

Apr. 12, 2008

Rating: 0

And thanks for the feedback guys! I'll take a little break from homebrew coding (like one week?), and when I come back, I'll make a better sequel to this. :)

Ball Drop

Play Ball Drop

Apr. 12, 2008

Rating: 0

Ok, v1.02 implements Kongregate's high score API. Also, if you click on the squid (ttursas) the currently bouncing ball will explode. And if you click on a level ball and the black pearl/ball hits it next, you'll get 40% more bounce.

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