Games Achievements My Kong Sign In

tulamide's Comments

Comment

Get A Little Gold

Play Get A Little Gold

Dec. 14, 2016

Rating: 1

@Okaybmd There is more to the challenges than just to beat your best time (you can see the time on the challenge screen, btw). You also are rewarded randomly with skills, even if you don't beat your best time.

Get A Little Gold

Play Get A Little Gold

Dec. 14, 2016

Rating: 1

@Sparky969 Don't forget to do the endless mode in between the challenges, to strengthen your tries. At around 90 minutes or less you'll get a "good" rating, which unlocks the trillion challenge.

Get A Little Gold

Play Get A Little Gold

Dec. 12, 2016

Rating: 1

@Ameliaa I came to this game because of the assumption that it wouldn't be another clicker. I loved that it had a long cooldown. But due to the changes and to your explanations it is now more than ever dependent on an endless series of clicks (=> autoclicker). I am still in the very same game I described last time. After 66 hours I am now at 69 billion gps. My gpc is 113 billion. My crit chance is 0.32, my crit power is x5.6, max critical hits in a row 10. So far I've produced 1.7 quadrillion through clicking and 1.2 through crits. That all has nothing to do with the point I was making: It isn't a satisfying gaming experience if you click in order to increase your gps and don't get a significant amount. Just imagine the crits wouldn't have a x5.6 factor, but something like 1.05 And each time you research crit power, it gives you 0.01. That's a similar situation to what I meant :)

Get A Little Gold

Play Get A Little Gold

Dec. 11, 2016

Rating: 4

@jarofed You already answered to Arnpop, but I would like to add a practical example for you to understand better the disappointment: I'm currently in endless mode. My gps is 55.364 billion. It takes a minute to get 3 trillion gold, but my next Mine upgrade needs 178 trillion. I'm bound to the current Mines for quite some time. So, let's click? Well, one click raises gps from 55.364 to 55.365 billion! That's so neglectable it is like you're laughing at us. My cooldown is 1.8 seconds, so to raise the gps by just 0.1% (55 million) will take 99 seconds of constant clicking. For an outcome of 0.1% more. Think further: We're already at over 16 minutes of constant(!) clicking for just 1% more gps. And that all while the researches go up by 100%. That's just not a satisfying gaming experience. Maybe remove clicking completely as it is not really a factor for this game. And we don't feel disappointed by something that doesn't exist ;)

Get A Little Gold

Play Get A Little Gold

Dec. 11, 2016

Rating: 1

@KillerCyborg For me it's exactly that. I use the bonuses in the challenges, because time matters there and I don't need to go that high that I would face the wall where upgrade cost would be higher than gold production. I don't touch them at all in endless mode, since it is more important there to have a chance of upgrading than it is to make it in time.

Get A Little Gold

Play Get A Little Gold

Dec. 08, 2016

Rating: 0

Oh, stupid me! Thanks JAROFED!

Get A Little Gold

Play Get A Little Gold

Dec. 07, 2016

Rating: 1

What about the new building "pit". Does somebody know when it is available. I played until 600 trillion in endless mode and no pit appeared?

Developer response from jarofed

You should first unlock "Pit" like you did with "Mine". It can be unlocked either by finishing billion challenge or by finishing trillion challenge. The chance to unlock from billion challenge is random. The chance to unlock it from trillion challenge - 100%.

Get A Little Gold

Play Get A Little Gold

Nov. 16, 2016

Rating: 46

I like that you have that large cooldown between clicks. You quickly realize that this game is not about using an auto-clicker and win, but using the upgrades/shards and gold wisely. Finally an idle game where auto-clickers are out of the game while still being joyful. Thanks!

What's inside the box?

Play What's inside the box?

May. 26, 2016

Rating: 0

I know what's in the box!!! 5 stars from me (and how about a puzzle pack extension?) :)

Colonization

Play Colonization

Feb. 06, 2016

Rating: 13

Much more entertaining than I first thought. Well done!

Developer response from dimalev

thanks :)

Destination Kepler

Play Destination Kepler

Dec. 29, 2015

Rating: -1

How about renaming it to "Destination Capler"? xD

Destination Kepler

Play Destination Kepler

Dec. 28, 2015

Rating: 1

"You have reached your destination. Your score is 1. Share your epic score." Erm, no thanks.

Destination Kepler

Play Destination Kepler

Dec. 27, 2015

Rating: 0

@doodiiidoo, I see it similar. At least it doesn't matter that you lose money because of the cap, since the engines you can add are also capped (x16 is max). Still, this is a beta at most, and the caps are strange, to say the least.

Tap Adventure

Play Tap Adventure

Oct. 22, 2015

Rating: 1

TheChosen1XD: Since when are autoclickers humans?

Swarm Simulator

Play Swarm Simulator

Aug. 18, 2015

Rating: 4

Isn't "5" a number?:P

Swarm Simulator

Play Swarm Simulator

Aug. 13, 2015

Rating: 4

I just got to overmind 6 (1.4QaQd), but there seems to be no overmind 7, is that right? Is that the preliminary end of the game? And if so, will there be more content in the future? You see, I'm almost panicking, because I didn't expect to reach an end in this game.

Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Aug. 13, 2015

Rating: 0

@Justavian, even with 1.2q (via 100% DPS buff) I still needed Fire Storm and a front of 3 Grypho healed heros to get passed 70. Also, the curve is very steep now. You will have no issue with 600t at 71 but can't manage 72 even with 1q. In short: The farther you get, the longer the grinding ;)

Swarm Simulator

Play Swarm Simulator

Jul. 14, 2015

Rating: 2

for the upgrade notifiers, i would like to see an "auto-buy at 2x cost" option

Swarm Simulator

Play Swarm Simulator

Jul. 06, 2015

Rating: -1

"And here's where I ran out of ideas" -> It's this honesty that let's me enjoy this game even at that point :)

Swarm Simulator

Play Swarm Simulator

Jul. 02, 2015

Rating: 4

@TRWSNinjakiwi: I just created my first ever overmind (oh, what a joy!). However, I was at my 10th ascension, when I realized, I'm doing something terribly wrong. After having asked for explicit help, I followed the tips exactly, needed 2 free respecs to do so. Now I'm in my 14th ascension, but have 5 instead of former 2 mutations, 1500 achievement points instead of former 900, and am close to my next ascension, which will bring me the next 2 mutations (or even 3, I'm bad at math). It really is about optimizing energy/swarmwarp. - Told this to show, that even the worst play (10 ascensions, 2 mutations!) can benefit greatly from optimization

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate