I looked at the hints here, but I couldn't get it no matter what. I think a visual demo is the easiest to understand, since I got it within a few tries after watching this: http://www.youtube.com/watch?v=zrBXgT-kCq0.
I was surprised when I found that Bubble Tanks 2 had been dethroned by a game only released for a day! I'm not even a huge shooter fan, but this is awesome. Bright happy colours, and the unique movement system! I can't ask for more. Well-deserved first place.
If you want people to give feedback on your game, complete it first. And I don't mean that as in "complete the whole game", I mean even the simple things such as filling in the descriptions for towers. There are so many TD games on here that you really need a unique element to be successful, take Gemcraft for example. They have that whole combining gems with different hues thing. I don't see one in this game yet. Some basic suggestions: upgrade towers, sending multiple waves for higher difficulty and score bonuses.
Though personally I don't really care, I can see how Christians would be offended by this. Anyways, this game sucks. Honestly. The combos don't even work half the time.
Alright... I'll admit it. I saw this game on the day it came out but I got freaked out, so I forced my friend to play it while I watched on remote assistance lol. Great game, the only few issues I would have is the lack of player interactivity with the environment. Basically the only thing we can do is swing the flashlight or the dead arm around. The other big one is that there are some sprite poops that needed to be collected before the lights went out... I circled around the whole game for quite some time until I watched a walkthrough and figured that out. It's a bit of a pain in the butt.
Amorphous+, only worse. If you're going to copy something, add at least copy it right or add GOOD original touches. For example, the screen moves in this one. I found it really annoying since I could be moving towards the end of my current screen and then bumping into something I couldn't see before. Amorphous+ didn't have this problem because its screen didn't move.
@thedarkgypsy312: A girl's best friend is, of course, a diamond ;). I'm still trying to beat the game right now, and while it's fun and everything, there doesn't seem to be anything new in terms of content. The fact that you go back to the level select screen every time after you beat a level kind of annoys me, since you can only choose to pick the next level to play.
Not bad. I absolutely suck at geography and barely know where the COUNTRIES are (esp. in Africa), and I think I can say that I learned quite a bit after playing this game several times over.
Funny, and I loved the one liners. For those having problems finding that guy's height of speech: it's a bit after he starts moving differently from before (raising a different arm).
This game has the potential to be so much more, but it just about fails every aspect that makes it fun. And seriously -- what? Badges will come if the admins see fit; all the other popular games always have comments regarding the addition of badges, and I don't see the game authors having to practically advertise it.
Aww, damn, I can't make it past that sewer place. I think we die too easily, and maybe we should have an option of when to drink the beer (but I guess since you're drunk you don't really care anyway lol). Amusing for a little game; I'd actually like to see something come out of this.
This seems like a bit like a combination of Super Stacker and 99 Blocks to me, but nonetheless, it has its own redeeming qualities. One thing I would suggest is to disable the right arrow's ability to rotate your pieces. You intended for A and D to do that, so why allow right arrow to? It makes people think that left arrow turns the piece counterclockwise, which it doesn't.
I don't really know physics well enough to make a judgment on whether the physics in this game are authentic are not, but regardless, this game is not just difficult: it's frustrating in how we can control very little, which makes the game a total turn off.