Why update it when there is nothing you can do, at all, yet.
The jerking of the whole background, when your motion is stopped, really has to go.
Always coming out of the cave, and the shops, in the same location in the center is not good.
This would be a lot better game without the rock eaters.
Levels 18-20 are just too time consuming, again and again waiting for the waves of monsters...
Either allow mid-level save, or eliminate the rock eaters. It would still be extremely challenging, even with them out!
So what does it take to unlock the bonus? All levels done perfectly?
If so, it is too hard.
How about changing it so that 2/3rds done perfectly, will unlock it.
Funny game, otherwise.
How are you supposed to move the heli, after getting the "movement" powerup?
Seems like a promising game, but right now, there is only one control - release the rope. No aiming with the mouse, no moving the heli...
Or am I missing something obvious?
By the way, the first time it happened, I had sound off. After getting into this state, even hitting "play again", and the ball still floats around, and cannot be picked up!
I reloaded the game, and started over, with the sound on, and it went much longer - up to 1600 points before the black ball froze, again near the right edge, but about 1/3 of the way up from the bottom.
I had something happen like KonRocks.
The black ball froze in place, and I could not pick it up again.
When it froze, I had just hit 499 points - could that be a clue? It froze just above and to the left of the mute button!
I tried and tried, but could not grab it again. Eventually I toggled the mute state, and the black ball floated free, but I still could not pick it up, ever again.
HTH
When you finally figure out a level, it sure would be nice to be able to go back, and rerun it a time or two, to watch - maybe even allow a slow mo replay...
Doesn't do it for me.
I think it would be better without the bungee cord, or make the cord force lower, and make the disk react to the controls faster.
The long periods when there are no targets are frustrating, as they are followed by periods of being overwhelmed with targets that you mostly can't get to.
HTH