She sits on her ass
He works his hands to the bone/To give her money every payday/But she wants more dinero just to stay at home/Well my friend/You gotta say:/"I won't pay, I won't pay ya, no way/Na-na Why don't you get a job"/Say "no way", say "no way ya, no way/Na-na Why don't you get a job"
If you've played sf or kof in the past, it's not hard to figure out the controls even if the instructions are in Chinese. This is a good fighting game with responsive controls. There is a simplified and a normal control scheme. The simplified scheme lets you do combos easier, like -> + action, or <- + action. There are also unlockable characters.
Sorry, I just want to add that my first comment was based on the initial three lvls, but having just finished the classic mode, it feels too similar to the original mode, thus the 8 lvls feel very repetitive. The original mode is completely unnecessary.
This is quite good. I really like the dynamic camera views and the controls feel smooth enough. Recommendations: add more ammo types, more enemy varieties, and more lvls; improve some of the animations, especially the explosion animation for the big airplanes, which btw should fire something more than just bullets.
I would recommend fixing the bullet speed issue, adding an upgrade for ship movement speed, and more variety of enemies. enemy designs are clever for the most part, other than the dragon head monster with the long tail which seems dull.
The Bruce Lee speed setting is only gained at lvl 100 if you don't evolve your pegacorn, or lvl 300 if it's evolved to ultramegapteradactylcorn. If it already has 4 skills it has to forget one in order to gain this one, because it is too f***ing retarded to remember more than 4 things.
What's with the smartass negative comments? This game has elements of a lot of scifi/horror movies, so no, it's not just based on dead space, or event horizon. It's a nicely designed game, not perfect, but still enjoyable. One of my complaints is that the damage increase is almost imperceptible. Increased rate of fire is very obvious, but not damage. The other thing is that the double tap speed up is not that useful, and it actually hinders your control on the platforms in the last boss fight. Some of the graphics are pretty nice, like the mountain backdrop in some of the rooms in the later stages.
Very good artwork, too many typos, needs more puzzles, and the story is kind of pointless at the end. I mean the people in "Loondon" didn't really end up learning the truth, not even the machinery guy knew what exactly happened, so it was basically a pointless sad ending. Eventually the "tall man" is gonna burn down the town.
Good graphics, good idea to combine terminator and matrix themes. Bullets' interaction with the environment is a good touch, but sometimes it's a bit unrealistic, like how a metal prison door in lvl 1 gets blown down in 2 shots. Needs more variety, such as more weapons. The dodge move needs to be easier to pull off. Music seems glitchy at times, speeds up for no reason.
Easier than hands of war, but still a fun game to pass the time. Not that hard if you know what you are doing. There are places to level up if you can't pass any mission. I didn't have to use any potion as an archer. After maximizing archery pts, put some pts in the other passive skills plus teleport. That helps.
a good time waster if you are not looking for anything challenging. comparing to storm the house and bunny invasion this is a lot easier. i breathed through it with a mouse pad on a laptop.