Oh, and something I forgot to mention in my last comment: remove the turn limit if you don't make it easier to hit things and kill them. Otherwise, nobody will be able to complete anything.
At least 3/4, if not more, of the attacks are either "failed" or "repulsed" and frankly that is extremely annoying. That is really the only problem I have with this game. Everything else, besides how to gain levels, is explained fine in the tutorial (though the tutorial is extremely long-winded).
A Problem: My spiders would move around an opponent instead of attacking it when I wanted it to. It would make me look for a different spot to attack from. This was especially promenent(sp?) when I was attacking an enemy base/hive/whatever.
There's this bug where it gives me -2 egg crusher if make eggs within the first two rounds and it gives me -2 for each egg made during those first two rounds every turn until the next round.
This somehow doesn't seem to include eggs made from the dead reaper path, only from eggs made from the death of a cutie.
This is awesome for a TD. Definitely more of a strategy game that you really have to think about things before you do them. Most TDs I can just put a bunch of towers, land and/or air, and get by via upgrades/more towers. This I have to build towers, pay attention to what tower I build for what wave. Though it would be better if you differentiate between AIR mecha, LAND mecha and things like that.
Dude! You just completed the Immaculate Desk achievement in Desktop Tower Defense 1.5 and won the Immaculate Desk badge and 60 points!
Fricken hard to get. And I didn't even complete the thing, either. I got to lvl 92 or so and then died.
Now that I finally got it working (it was my web browser -- it had a bug preventing me from playing many games) this is a great game. Just beat it. Amusing.
99 Dead Balloons
Dude! You just completed the 99 Dead Balloons achievement in Bloons Tower Defense 3 and won the 99 Dead Balloons badge and 30 points!
BWAHAHAHAHA! I finally got it! After like 4 tries!
The +10% only adds a +10 production instead of a percentage. I researched farming and I had 4 lvl 6 farms but instead of giving me 1200 food per day it gave me 10 food per day.
Hard, but fun. Somewhat annoying because the enemy always has 150+ by the second wave and no matter how much I spend/upgrade/whatever on things to buy troops I can't get anywhere close.
The camera is slightly frustrating. The fact that I seem to be unable to hit the Archers in later levels is extremely frustrating. Loved the music and the spells. The graphics were alright. Overall I give this game a 5/5 even with the frustrating parts of it. The game overall more than makes up for it.
19/20 and I got the "keep your _ _ away from the keyboard" wrong. Oh well. Second time I got it right though. XD. And I've only skimmed the Terms of Service. Most of the things in the Conduct (now that I've read them) seem more like common sense than anything to me.
This...this is horrible.
There's the fact that you can barely get to level 2 before you have to spend all your gold on potions for health and magic just to survive.
The inventory is horribly small and you can only pick up one or two things by the time you get to level 3 because you need so many potions. The potions, at the very least, need to be stackable. So do the herbs and things you get for the mage.
Half the spells I learn I can't use. Your magic power is way too low, how do you expect us to fight against multiple monsters when we can only cast the spell 3 times before we need to use a potion while they kill us? Add a physical attack to the game so we can actually fight back without having to cast spells.
There's many other things wrong with this demo, but I feel like I've made my point.